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Nessie
“ Dragons and dinosaurs coexist with mankind in ancient myths. A princess by the name of Nessie gave Loch Ness, where the dragon resides, its name. ”
– Eostre
Domain: Eukaryota
Kingdom: Animalia
Phylum: Chordata
Class: Reptilia
Order: Plesiosauria
Family: Plesiosauridae
Genius: Nessiteras
Species: Nessiteras rhombopteryx
Descendant: plesiosaurs
Named by: Robert Rines and Sir Peter Scott
Year Described: 1975
Size: 15.4 m in length; 2.1 m tall in height; 800 kg in weight
Lifespan: 30 to 100 years
Activity: Crepuscular 🌇
Thermoregulate: Endotherm
Type(s):
Reptiles (Plesiosaurs)
Mythical
Guardian
Title(s):
Ness Paddled Snake
Monster of Loch Ness
Pantheon(s):
Terran/Gaian 🇺🇳
Scottish 🏴
Time Period: Cretaceous - Holocene
Alignment: Neutral
Threat Level: ★★★★★
Diet: Carnivorous 🥩🐟
Element(s): Water 🌊, Fae 🧚
Inflict(s): Waterblight 🌊, Faeblight 🧚
Weakness(es): Electric ⚡, Leaf 🌿, Poison 🤢
Casualties: ???
Based On: Loch Ness Monster
Conservation Status:
Earth: Critically Endangered (CR) – IUCN Red List
Berbania/Hirawhassa: Critically Endangered (CR) – IUCN Red List
Reinachos/Ityosel: Endangered (EN) – IUCN Red List
Nessie (Nessiteras rhombopteryx) is one of the mythical creatures and a guardian character introduced in Worldcraft: Moon's Desire.
Since the 1940s, the creature has been affectionately called Nessie (Scottish Gaelic: Niseag).
Niseag is still alive in the present day for no apparent reason. Some researchers believe that this creature was a dragon that hibernated extremely long ago before the catastrophic extinction and survived. Niseag featured traits including tough, dark-green skin, a fish-flipper tail, a little hump, flipper claws, a horse-headed appearance, and even green eyes. Their teeth resemble those of leopard seals, but unlike leopard seals as an ecological niche, they can rip through both krill and human flesh.
All species of plesiosaurs in Rapunzel's universe have the ability to shoot highly pressurized water jets at their enemies, causing them to become wet and infrequently stunned. Before a plesiosaur utilizes the water as a weapon, it swallows it while swimming, much like an archerfish or chipmunk.
Similar to sea turtles and penguins, Nessie uses all four flippers in forceful strokes for locomotion known as "underwater flying." Their speed is moderate and not designed for fast pursuits. This species has excellent maneuverability; it can hover and turn sharply. The head darts at prey while the large body is kept back by the neck, which is employed for stealth.
Without good cause, Niseag is a semi-aquatic animal and it shoots fae power as a result of the several druids that the plesiosaur randomly contacted a fairy princess. In actuality, while not enraged, arcane and polluted water beams are breathed. In an angered state, the breaths are combined with fae magic and a nitrogen and hydrogen peroxide explosion that, after being wet, explodes. Because it is in wrath mode, their eye patches change from dark green to light pink to green streak waves.
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Recently, it was found that the only known predator of Nessie bulls and puppies is the Kraken. This predator is thought to become a highly deadly food supply for adult Nessie and other enormous sea monsters. Due to the abundance of salmon and other fish in Loch Ness, Nessie may flourish in waterways and may even use rivers and lakes to forage for food. Numerous colonies in and around Ireland's beaches are where the Nessie breeds.
Reproductive mode: Live birth (viviparous) as fossil evidence from related plesiosaurs shows embryos inside adults.
Parental care: Likely limited but possibly stronger than most reptiles due to low offspring numbers.
Egg-laying: Not possible—plesiosaurs could not move well on land.
Like many other guardians, Niseag was aggressively territorial, kind, overly protective, intelligent, and opportunistic, but he was also terrified of all saints and the fairy royal family. One of the non-Elder Dragons, Niseag, kidnaps any princesses.
This animal was an Elder Dragon-level threat.
Nessie was an endemic species in Scotland and Britain. Given that Loch Ness is home to a large population of salmon and other fish, Nessie might thrive in waterways and may even use rivers and lakes to hunt for food. The Nessie breeds in a number of colonies in and near the coastlines of Ireland.
Movement Pattern: Full Migrant
Individual Type: Solo
Population Trend: Stable
Population: 4,000
Locomotion: Amphibious
Habitat: Warm River; Cold River; Lukewarm River; Warm Pond; Cold Pond; Warm Littoral; Cold Littoral; Warm Intertidal; Cold Intertidal; Kelp Forest; Coral Reef; Barrier Reef; Guyot; Neritic Zone (Warm); Neritic Zone (Cold); Pelagic Zone (Warm); Pelagic Zone (Cold); Benthic Zone.
Earth:
Extant (Resident): United Kingdom (Scotland)
Extant & Vagrant (Resident): Ireland; United Kingdom (England; Manx; Wales)
Due to its ability to spew a greenish-pinkish white, fog substance into the water and air combined, which makes all neighboring species and races hostile, including nearby land creatures and races, taming the Nessie is by far one of the most challenging tasks in the game.
The Nessie's level generally seems to make a huge impact in the amount of resources needed to tame it. To keep a Nessie unconscious, you need a lot of medications because of how quickly their torpor decreases. It should be noted that biotoxin would be more effective at putting the creature to sleep, and given the location of most Nessie (deep ocean primarily), obtaining biotoxin (from jellyfishes or electric fishes) is at least somewhat feasible. Because it is immune to status ailments, you can utilize a seamount with a huge attack box, a Basilosaurus, or any whale, but be careful of your depth because they will continuously suffer damage.
Nessie's predecessors were probably tiny to medium-sized elasmosaurid plesiosaurs that inhabited the coastal shelf waters and shallow waters of modern-day Europe. This lineage likely already possessed some peculiar characteristics, such as tolerance for brackish estuaries, preference for coastal lagoons and river mouths, more opportunistic feeding, stronger scavenging ability, and lower average activity levels than fast pelagic relatives, in contrast to the massive open-ocean plesiosaurs that relied on rich marine ecosystems. This is important because when ecosystems collapse, "normal" specialized marine giants typically perish. The Nessie lineage is precisely the kind of strange survival lineage that evolution prefers to have around. These species are generalist oddballs that manage to live.
The most significant bottleneck in Nessie's history is this one. Approximately 97% of plesiosaur variety disappeared when the impact of the asteroid and the ensuing ecological collapse eliminated marine reptiles and non-avian dinosaurs. Only because it was already aberrant in terms of ecology does the Nessie lineage survive. A tiny remnant population may have survived in cold freshwater lake systems, deep estuarine basins, inland seaways, cave-fed refugia, or peat-rich, low-productivity waters.
They most likely survived by eating carrion, eating anything tiny enough to grab, limiting mobility, breeding slowly, and hiding in marginal ecosystems—all of which glamourous top predators detest. Their "special babies" and their primary survival adaption would have played a significant role. Even a small surviving population might struggle through the extinction bottleneck if they established live birth, few but highly developed children, protracted maternal investment, and nursery-zone protection. Because of this, Nessiteras is not a "living fossil" in the sluggish sense, but rather a highly altered post-apocalyptic survivor that is descended from Late Cretaceous elasmosaur stock and differs greatly from its ancestors.
Nessie was a descendant of plesiosaurs and was modified as part of Project Pashnea, a scientific endeavor by the Terran branch of the Deities, primarily by Eostre and Phanes, to produce any creatures—animals, monsters, or people—in their own image.
Following the fall of Camelot, Lancelot and Guinevere traveled north into the "Mist Lands." Arianna’s books record that they shared a meal near the shore of a loch, watched by a Nessie that remained submerged, its elongated neck mimicking a floating log.
Prince Tristan's raid is an ideological act rather than just piratical theft. Nimue is killed in the turmoil after Tristan retrieves Excalibur from Vivianne's inner circle. In addition to being a priestess, Nimue was a bonded node operator whose neurological pattern was connected to a tiny group of surviving guardians and human companions. The plesiosaur Nessie takes control of the remaining custodial cohort when Nimue's death breaks the human custodial lock. This is done by its programmed obligation to protect the node and stop misuse, not out of malice. In practical terms, this means that Nessie controls adjacent coastal approaches and holds the buddies imprisoned beneath the lochs in order to enforce a local quarantine.
Niseag was afraid of the first saint named Saint Columba and the Picts found this thing until retreating into their home, the Loch Ness. Columba used a "Sign of the Cross"—likely a Hidden Savior pulse-emitter—to command the beast to halt its attack on a swimmer in the River Ness.
The Norse expeditions are connected to the British relic web by Eivor's subsequent recovery of a Sword of Eden from Loch Ness. Excalibur's rescue from Loch Ness by Eivor Varinsdottir was a master class in interspecies diplomacy. In the act, she temporarily subdues plesiosaur guardians, whom the locals refer to as "Nessie," and creates a functioning ceasefire—a precarious alliance between sea creatures and the allies of coastal Hidden Saviors. This guaranteed that the Loch Ness vault would be safe from the Order of the Ancients and the Hidden Ones for another millennium. She transformed the ancient defenders into allies by using the "Voice of Odin" (a particular Isu vocal frequency magic) to subdue the Nessies.
The First War of Scottish Independence began on March 30, 1296, with the Sack of Berwick. Sectarian purges and eerie folk retaliations were made possible by the turmoil of war. Alastair Aitken perished in your sequence while protecting Fillan and Ailéas, the two last Children of Fal. Legend and retaliation collided in 1297 when a plesiosaur, older than many states and maybe connected to ancient Isu-coastal wards, surfaced in the river to exact revenge on those who had killed border relatives. The fabled lake creature, which some Hunters believe to be a surviving plesiosaur descendant brought back to life through ancient Isu experimentation, attacked and killed him in 1297 while he was wandering near a river in Scotland.
Aitken's death and a ceremonial transfer of guardianship to the remaining fairy folk marked the conclusion of the terrible retaliation. A creature connected to the Children of Fal's "Nature-Sync" sensed the guild's demise. In an act of "Relict Justice," it ambushed Cornavii at the River Ness and dragged him to the bottom.
"Nessie, the ultimate survivor, witnessed the Roman eagles withdraw and the stars fall during the Cretaceous. We are but a passing season to her."
— from The Twelve Historical Timeline Books.
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Only first plesiosaur Ognimdo has ever drawn.