Classical Elements or simply Elements (Tagalog: mga klasikal na elemento or salik na kalikasan, lit. "factor of nature") are the damage which were proposed to explain the nature and complexity of all matter in terms of simpler substances, properties associated with both creatures and their moves.
Like three damages, it is done directly. How much the element effects a creature or a survivor is dependent on the creature's weaknesses, resistances, or the hunter's equipped armor abilities or armor sets. Specific parts in a creature's body may have differing Elemental Weaknesses and Resistances, including Inflict Resistance.
The Elements are part of natural science, as the product of powers between essence of life from bioenergy, qi, dharma and the force energies that flows their own hearts or brain, or other parts of the body produce magical elements by physics and chemistry as clear statements of the “laws of nature”. Such as peer review and repeatability of engaging attacks or defenses. This is a metaphysical, spiritual, binding, and ubiquitous power that held enormous importance for creatures and characters for each one or mixed. As manifested by the conduct and emotions of living creatures who were themselves part of the fabric of the force, bioenergy, qi and dharma to initiated their moves.
Currently, 16 elements in the series are Fire, Water, Rock, Air, Ice, Electric, Leaf, Metal, Sound, Arcane, Fae, Time, Light, Dark, Aether and Chaos during 2020s. These elements will soon be introduced, along with Normal (for beginning as N/A), Combat (for Critical and Penetration), Spirit (for Physical Attack and Special Defense) and Bug, at another event in October 2023 called October-best 2023, totally of 20 elements. The last element was Cuncta, was added in January 19, 2024 after in addition of Martin Luther King, which the latest element as 21 of them.
These 18/Eighteen "real" elements can be found in the media produced by Disney, Pixar, Lucasfilm, 20th Century Studio, National Geographic, Marvel, Capcom, Bandai, Square Enix, and our Earth Responsibly company.
Under the real-life consequences of damages in the Disney and Earth Responsibly media, there are no actual "elements" from the material- or resource-based attacks that are not regarded as elements.
Normal
Combat
Bug
The Seven-Shifting Atmospheric Serpent Art (Tagalog: Sining ng Ahas na Nagbabago sa Atmosperiko na may Pitong Pagbabago; Indonesian: Seni Ular Atmosfero Tujuh Perubahan; Iloko: Pito-Agbalbaliw nga Atmospera nga Uleg Agsining; Chinese: 七变大气蛇术, Pinyin: Qī biàn dàqì shé shù; Nihongo: 七変大気蛇術, Romaji: Nana hen taiki hebi-jutsu; Maori: Toi Nakahi o te Hau e Huri Ana i ngā Wāhanga e Whitu)—known to the Isu as Spatial Permeation—is a masterclass in Isu condescension. Originally engineered by high-ranking Isu scientists (and heavily utilized by Zhan Tiri's inner circle) as a psychological weapon, this technique was designed to mock primitive human elemental magic by artificially replicating natural forces using negative pressure and raw energy drawn from either the Sundrop Flower or the Moonstone Opal.
By manipulating atmospheric pressure differentials around the artifact shards, the wielder doesn't just cast spells—they rewrite local physical laws. Despite its name, the technique is more than atmospheric manipulation: it is a form of spatial-energy control that reproduces elemental effects through artifact-powered magic.
When fueled by the Sundrop Flower / Sunstone Gem, the Serpent Art mimics life, radiation, and higher-frequency energies:
Fire: Concentrated thermal beams and superheated plasma arcs.
Air: High-velocity pressure jets capable of shearing steel or generating localized tornadoes.
Leaf: Accelerated botanical manipulation, firing dense, razor-sharp organic energy vines and toxic spore-mist.
Electric: High-voltage solar discharges mimicking natural lightning.
Arcane: Pure, raw Isu energy manifested as concussive force blasts.
Fae: Pheromone-laced optical illusions that manipulate human neural chemistry, inducing awe, charm, or sensory distraction.
Light: Hard-light projections, blinding laser flashes, and thermal sterilization beams.
When fueled by the Moonstone Opal, the Serpent Art bends gravity, matter, and the fundamental forces of decay:
Water: Gravitationally pulled moisture streams, crushing hydro-cannon bursts, and tidal waves.
Rock: Telekinetic earth-shaping and the spawning of jagged black-rock spires.
Ice: Flash-freezing thermodynamic drops that instantly coat targets in hyper-dense frost.
Metal: Accelerated oxidation fields that corrode metallic armor and machinery into dust within seconds.
Dark: Complete light absorption zones and tangible shadow constructs.
Spirit: Psychokinetic shockwaves that target the victim's nervous system, draining stamina and inducing mental terror.
Time: Localized micro-temporal dilation fields that slow down or briefly freeze objects and opponents in place.
When the Sundrop Flower/Sunstone and Moonstone Opal are merged, their combined energy unlocks three additional elemental expressions. These are not simply extensions of either seven-element branch; they emerge from the interaction of the two artifacts.
Aether — Spatial Energy: The merged artifacts' spatial expression. It bends distances, creates passages, distorts spatial boundaries, and allows the technique's signature permeation effect.
Chaos — Forbidden Knowledge: Red-and-black evil energy associated with forbidden knowledge. This is the most dangerous merged expression, capable of turning an elemental technique into a corruptive or destructive force.
Sound — Acoustic Energy: Manipulates vibrations, resonance, and sound waves. It could disrupt an opponent's concentration, amplify signals, or produce destructive resonance.
The original intent was to make fun of people by imitating them. Instead of creating a traditional elemental discipline, the Isu developed an artifact-powered spell that used magical energy and pressure manipulation to mimic the apparent effects of Earth's elemental wielders.
This provides three crucial features for spatial permeation:
Imitation: it mimics the effects of elements without necessarily utilizing the same underlying power as those who naturally possess them.
Permeation: The user can control how matter and energy flow through a space by applying negative pressure and spatial distortion.
Escalation: By combining the two artifacts, Aether, Chaos, and Sound are introduced, extending the technique beyond its initial seven-shift branches.
This also gives the Conservationist Hunters/Monster Hunters in your lore a reason to view the technique as dangerous: a spell created as an Isu joke could turn into a major threat if Abstergo uses it as a weapon or if it is corrupted by Forbidden Knowledge. The main difference is that spatial permeation is the method that shapes the energy, whereas the two artifacts supply it. Instead of just doubling the power of the individual artifacts, their merger modifies the available elemental expressions.
Sundrop Flower / Sunstone
Fire · Air · Leaf · Electric · Arcane · Fae · Light
+
Moonstone Opal
Water · Rock · Ice · Metal · Dark · Spirit · Time
+
Spatial Permeation
Negative pressure + seven-shifting elemental imitation
│
▼
Merged state
Aether · Chaos · Sound
19/1/2024 - Added Cuncta Element
2022 - Added Time Element
2/6/2023 - Possibly added Normal, Fighting, Bug and Spirit elements from Pokémon series.
2/23/2023 - Added meaning of the magical powers in suffix -kinesis.
2/27/2023 - Updated for each types, including Earth and others.
3/3/2023 - Update fae symbol, and added 4 element symbols.