Directions
Before you start, go to your background outer space layer and scale it to 150% so that when you rotate the 3D view, you won't see the white background like the example below:
Open your AE project file and follow the video tutorial to use a camera to move all your objects towards the camera and at least one object (e.g. planet) past the camera of your outer space scene.
Here are some helpful reminders, that were previous requirements or ways to improve your project to make it better for the final submission coming up later.
Render outer space as H.264. Upload to Schoology.
do not do:
Create a new AE composition in your same project and use or create any one (e.g. planet) objects (make only that object 3d) in the foreground in front of the dancer and move a new camera forward past the object(s) toward your dancer (z-axis planet example) like at 7:42. When you move the camera past the object, the object will no longer be visible but don't move the object off the screen, simply move the camera past the object.
and watch the example and the 3D Tutorial starting at 5:51 to learn how to use the 3D camera. While you watch the video, apply the same techniques to your Puppet Dance Outer Space video:
do not do:
Puppet Pin Tool Assignment Rubric
20 points - Background Design Skill & Creativity
20 points - Creative use of the Puppet Pin Tool
10 points - Green Screen Editing
10 points - Audio
TRAPS
10 points - Opacity
10 points - Rotation
10 points - Position
10 points - Scale
100 points total(like the example on the right).
moon (e.g.