House Orien
The House of Passage was one of the most prosperous of the houses before and during the Last War. Unfortunately, even from his seat in Passage of Aundair, Baron Kwanti d'Orien is looking at what could possibly be the last days of his House. Trapped in circle of crippling debt, even those that can bend space cannot escape the long grasp of their debtors.
Alignment:
Government:
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Ruler:
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N
Oligarchy
Passage, Aundair
Baron Kwanti d'Orien
1
20
8
80,000 (85% human, 15% other)
Edict Targets
Armies
Attitude to Cyre:
Diplomatic DC Mod:
Droaam Status:
Espionage DC Mod:
??
+## DC
??
+## DC
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##
## (#%)
## (#%)
## %
Edicts
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Average Kingdom Attributes By Region
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Unrest:
+##
+##
+##
##
##
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20
8
##
##
##
##
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+##
+##
+##
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+##
+##
+##
Settlements
Name
Passage
Other Thorps and Hamlets
Size
Large City
Districts
1
7
Notes
?
-
Related Buildings
The following buildings are appropriate to House Orien.
Guildhall
Lightning Rail Station
Stable
Trade Shop
Warehouse
Embassy Benefit
If a kingdom establishes an embassy edict with House Orien, that kingdom gets a free Guildhall. Kingdoms that have an embassy with House Orien can build Highways regardless of their size.
Treaty Benefit
If a kingdom has a treaty with House Orien, that kingdom gains one of the following benefits, based on if the treaty is balanced or unbalanced.
Unbalanced (Their Favor): House Orien reduces the cost to build Roads by 25%, to a minimum of 1 BP.
Balanced: As Unbalanced (Their Favor), but the discount also applies to Highways.
Unbalanced (Your Favor): As Balanced, but the discount also applies to Lightning Rail Lines.
Alliance Benefit
House Orien cannot have alliances.