Banner of the Commander
Aura: Faint Transmutation; CL: 5th
Slot: Slotless; Price: 5,000 gp; Wgt: 1 lbs
Source: FoW, pg. 122
Description: In order to use this magical item, it must either be prominently carried by someone or has been planted in a stationary, prominent location. Prominently carrying a banner does not cost an action, but requires two hands or a special harness designed to carry the banner. If the bearer attempts to hide by any means, the banner's effect immediately ends. If he does so, he must spend a full round action that provokes in order to regain others attention in order to reactivate the banner's effect. Planting the banner in a prominent location requires a standard action and the location to be void of any cover or concealment by those it effects. The banner's effects remain active until the banner is removed, destroyed or otherwise tampered with by an enemy, requiring the banner to be replanted again for the effect to start again.
While this banner is active, all allies within 120 feet of the banner can communicate with their commander, general or other leader, telepathically, so long as the leader can see the banner. While this is can be two-way communication, the leader often prevents anyone but the second in command from sending thoughts back in the other direction, so that he himself can think clearly. If giving orders, bolstering troops and so forth is necessary, while this banner is active and the leader can see it, he can do so from line of sight. A leader can communicate via multiple Banners of the Commander simultaneously, provided that he can see them all.
Construction Requirements: Craft Wondrous Item, Suggestion
Construction Cost: 2,500 gp