Sentinel's Watch
School: Divination; Level: Magus 2, sorcerer / wizard 2
Casting Time: 1 standard action
Components: V,S,M (a piece of quartz)
Range: Touch
Target: One humanoid
Duration: 1 hour / level
Saving Throw: Will negates (harmless); Spell Resistance: Yes (harmless)
Source: PGoE, pg. 149
This spell bestows the target creature with unnatural instincts about the world around him, providing a +4 competence bonus to Perception checks to see through disguises and illusion, Sense Motive checks to oppose Bluff checks and Will saves made to disbelief illusions or resist charm effects (but not compulsion effects). If the target of this spell has a true dragonmark of either Sentinel or Detection, these bonuses increase to a +8.