Sentinel's Watch

School: Divination; Level: Magus 2, sorcerer / wizard 2

Casting Time: 1 standard action

Components: V,S,M (a piece of quartz)

Range: Touch

Target: One humanoid

Duration: 1 hour / level

Saving Throw: Will negates (harmless); Spell Resistance: Yes (harmless)

Source: PGoE, pg. 149

This spell bestows the target creature with unnatural instincts about the world around him, providing a +4 competence bonus to Perception checks to see through disguises and illusion, Sense Motive checks to oppose Bluff checks and Will saves made to disbelief illusions or resist charm effects (but not compulsion effects). If the target of this spell has a true dragonmark of either Sentinel or Detection, these bonuses increase to a +8.