Darkwood Flesh

Price: 19,000 gp; Slot: Body; Type: Plant; Weight: 8 lb; Install DC: 29; Implantation Value: 6

Aura: Moderate Transmutation; CL: 11th;

Special Notes / Rules: Implants

Source: MoE, pg. 134

Description: By replacing the entirety of your major internal organs with that of a treant, you have a 25% chance to negate critical hits and precision damage, as per the Light Fortification special armor quality. If this protection fails to negate a critical hit or source of precision damage, it begins to heal you, as per fast healing 3, for a number of rounds equal to your Constitution modifier. Multiple critical hits or sources of precision do not cause the amount of fast healing to increase, but does increase the duration the fast healing is active. This fast healing does not stack with other sources of fast healing. Lastly, you gain a +2 circumstance bonus to saves versus mind-affecting effects. This bonus stacks with other plant implants.

Construction:

Craft DC: 26; Cost: 4,750 gp

Requirements: Craft Implant (plant), Cure Serious Wounds, Plant Growth

Donor Requirement: The inner most fibrous material of a treant. The donor never survives the removal of the donor material.