Heavy Horse, Magebred
This magnificent stallion almost literally glows as it runs gracefully across the training pen. Its sheer strength and agility would certainly allow it to jump the rails of the fencing, but its attention is instead fixed on its owner, visibly awaiting commands.
Heavy Horse, Magebred
CR 3
XP: 800
N Large Animal
Init: +5; Senses: low-light vision, scent; Perception +10
DEFENSE:
AC: 18, Touch 14, Flat-Footed 13 (+5 Dex, -1 size, +4 natural)
HP: 21 (2d8+12)
Fort: +9; Ref: +8; Will: +3
OFFENSE:
Speed: 60'
Melee: bite +7 (1d4+7), 2 hooves +2 (1d6+3)
Space: 10 ft.; Reach: 5 ft.
STATISTICS:
Str 24, Dex 20, Con 23, Int 2, Wis 17, Chr 11
Base Atk: +1; CMB: +9; CMD: 24 (+4 vs. trip)
Feats: Alertness, Endurance, Run
Skills: Perception +10
SPECIAL ABILITIES:
Docile (Ex): Unless specifically trained for combat (see the Handle Animal skill) a horse's hooves are treated as secondary attacks.
Excellent Learner (Ex): Magebred heavy horses have all Handle Animal DCs reduced by 2 and can learn a maximum of eight tricks. Training a magebred heavy horse for a purpose takes one week less than normal, to a minimum of one week.
Swift Breed (Ex): Magebred heavy horses gain a +10' bonus to their movement rate.
ECOLOGY:
Environment: Temperate Plains
Organization: Solitary, pair or herd (3-30)
Treasure: None
Role: None
Source: ECB, pg. 295
This is an example of a heavy horse that has benefited from the Magebred Animal template. Reared, raised and groomed to a superior example of its breed, a untrained Magebred Heavy Horse costs 400 gp.