Dust Form

Price: 8,000 gp; Slot: Legs; Type: Outsider (air); Weight: 2 lb; Install DC: 26; Implantation Value: 2

Aura: Moderate Transmutation; CL: 11th;

Special Notes / Rules: Implants

Source: MoE, pg. 131

Description: By replacing both (or all) of your legs with those of an air-based outsider with the vortex universal monster ability, you naturally kick up a dust cloud whenever you move along the ground. Provided that you move at least 10 feet, any creature that is adjacent to you at any point during your movement must make a Fortitude save, DC 10 + 1/2 your Hit Dice + your Dexterity modifier, or be blinded for 1 round. A creature that becomes adjacent to you multiple times during your move action only needs to make one Fortitude save at the first time this occurs. This ability does not apply if you are flying, swimming, burrowing, climbing or using any movement rate other than your natural ability to move across the ground. A creature that makes its saving throw is immune to this ability for 1 hour. This saving throw resolves before any attacks of opportunity from moving through an occupied or adjacent square or any of your actions.

You, any creatures you carry, incorporeal creatures, swarm creatures and any creatures that can see without the need for eyes are immune to this effect. This effect hampers enemies as well as allies and cannot be suppressed without tightly binding each leg in cloth (requiring a minute to don or remove).

This implant is designed for recipients that have two legs, but does not function unless all legs have been replaced. If the recipient has more than two legs, the cost is increased by 50% and the implantation value is increased by 1 for each leg beyond the second. So long as you do not have any outsider implants that require the earth subtype and you do not wear medium or heavy load or carry a medium of heavy load, you also gain a +10' bonus to your land movement rate. This bonus stacks with bonuses to your land movement rate from other outsider implants that require the air subtype.

Construction:

Craft DC: 22; Cost: 2,000 gp

Requirements: Craft Implant (outsider), Gust of Wind

Donor Requirement: The legs or essence of an outsider with the air subtype and the vortex universal monster ability