Dragonmark Feats

Dragonmarks are sources of primordial power that provide their bearer spell-like abilities. It is said that dragonmarks or, at least, true dragonmarks, are also the sign of the Draconic Prophecy made manifest. They always appear on the skin of those that possess them, looking like highly decorative tattoos. Exactly where on the skin is up to the character in question, but the size of the dragonmark does expand as more dragonmark feats are taken. Dragonmarks come in four levels of power: Least, Lesser, Greater and Siberys. Least dragonmarks, either true or aberrant, take up the size of one's palm or shoulder, while lesser dragonmarks can easily take up half a limb, greater dragonmarks cover any entire limb or most of one's chest and Siberys marks cover one's entire chest or back. While true dragonmarks are often blue or purple in hue, aberrant dragonmarks are more likely red or black.

Dragonmarked feats can only be taken by members of dragonmarked races (dwarf, elf, gnome, halfling, half-elf, half-orc and human), regardless of whether they are true or aberrant dragonmarks. Likewise, once a true dragonmark is determined, it's type, or house, determines all of the other related abilities. It is not possible to have two different types of dragonmarks at the same time, even if one is true and the other is an aberrant. Usually, dragonmarks appear in their smallest state shortly after adolescence with a Least Dragonmark feat and growing throughout one's career as more feats are taken. However, rarely, a Siberys mark will appear late in life and without warning. While it is possible a bearer of a Siberys mark to learn lesser abilities, there has never been a case of one having a Siberys mark if they already have a one of the lesser marks.

What makes a dragonmark true or aberrant has everything to do with breeding and family lineage. If two people of the same house have children, there is a good chance that the offspring will also have a dragonmark of the same house and even if they don't, their own descendants may eventually manifest the mark as well. However, if two people of different houses have children, even neither of them bear true dragonmarks, any dragonmark that manifests in their children will be an aberrant mark. While it is not necessarily guaranteed, many people with aberrant dragonmarks also eventually go mad, compelled to use their mark again and again even if there is no logical reason to do so. It is for these reasons that members of the dragonmarked houses keep detailed family lineages to ensure proper breeding and those that manifest aberrant dragonmarks are purged as soon as they are detected.

For ease of use, I have uploaded a useful 4th page to the common character sheet for dragonmark spell-like abilities and their options. You can download it here.

Ashbound Mark [Dragonmark]

Prerequisite: Ashbound Initiate, any Dragonmark

Benefit: Any creature that is capable of casting arcane spells, infusions or extracts takes a -2 penalty to any saving throw from a spell you cast or spell-like ability you activate. You also gain a +1 morale bonus to attack rolls made against targets that you know that can cast arcane spells, infusions or extracts. These benefits do not apply to those that can only use spell-like abilities.

Source: DrM, pg. 135

Bane of Argonnessen [Dragonmark, Combat]

Prerequisite: Any Siberys Dragonmark

Benefit: Any magic weapon you wield gains the Bane (dragons) special weapon quality if it does not already have it. This special quality is immediately lost once you are no longer wielding the weapon and returns once you pick it back up. A fighter can select this feat as one of the bonus combat feats. This feat has no effect on weapons that have not been permanently enchanted with at least a +1 enchantment bonus, nor does it stack with weapons that already have the Bane (dragons) special weapon quality.

Source: DrM, pg. 135

Breath of Siberys [Dragonmark]

Prerequisite: Breath weapon ability, any true Dragonmark

Benefit: Your breath weapon deals an extra 1d6 points of damage, or 2d6 if you have a Siberys dragonmark. Breath weapons provided by spells or magical items do not gain this benefit.

Source: DrM, pg. 135

Cannith Forgecraft [Dragonmark]

Prerequisite: 4 ranks in any one Craft skill, any true dragonmark from the House of Making.

Benefit: When repairing warforged or constructs, you do so at one quarter the normal amount of time (to a minimum of 8 hours). If you have the lesser Mark of Making, whenever you repair a warforged using the Craft skill, you repair an additional 10 hit points of damage. Likewise, repairing constructs only costs 250 gp per Hit Dice. If you have greater or Siberys Mark of Making, whenever you repair a warforged using the Craft skill, you repair an additional 20 points of damage. Likewise, repairing constructs can be done at no cost.

Normal: When repairing warforged or constructs, a single check takes 8 hours. The amount of damage repaired to warforged is the result of your Craft check -15. Repairing a construct costs 500 hp per Hit Die and takes 1 day per 2,000 gp (half the cost and time of making it).

Source: DrM, pg. 135

Dragonmark Adept [Dragonmark]

Prerequisite: Lesser True Dragonmark

Benefit: You gain a new lesser dragonmark spell-like ability, limited by the type of of dragonmark you possess, as listed below. Once chosen, this spell-like ability cannot be changed. The caster level and DCs are calculate the same way as your original lesser true dragonmark. You also can use the dragonmark spell-like ability from the Lesser Dragonmark feat one additional time per day.

Source: DrM, pg. 138

Dragonmark Battlestrike [Dragonmark]

Prerequisite: Any True Dragonmark

Benefit: You can, as a swift or immediate action, spend one of the uses of any one of your dragonmark spell-like abilities to increase the damage done on a single melee attack to a target that has either an aberrant dragonmark or a true dragonmark of a different house than your own. The decision to use this ability must be determined before the attack roll is made. The increase to your damage is based on the strength of the dragonmark spell-like ability used: +1d6 for Least, +2d6 for Lesser, +3d6 for Greater and +4d6 for Siberys. This extra damage is of the same type as the base weapon itself, but is not multiplied on a successful critical.

Source: DrM, pg. 138

Dragonmark Fist [Dragonmark]

Prerequisite: Improved Unarmed Strike, any Dragonmark

Benefit: You can spend one of the uses of any one of your dragonmark spell-like abilities as an immediate action to maximum some or all of the hit point damage of one of your unarmed attacks. The decision to use this ability must be determined before the attack roll is made. The type of damage that is maximized is based on the strength of the dragonmark spell-like ability used: Least only covers the base unarmed damage, Lesser covers the base unarmed damage and any elemental damage, Greater covers the base unarmed damage, any elemental damage and any other source except precision damage (like a sneak attack) and Siberys covers all types of damage. Treat this damage as the maximum result was naturally rolled for determining the result of a successful critical. This feat does not maximize any other type of damage, like attribute damage or negative levels.

Source: DrM, pg. 138

Dragonmark Mastery [Dragonmark]

Prerequisite: Any True Dragonmark, special (see below)

Benefit: You must have 2 or more uses per day of a specific dragonmark spell-like ability to select this feat. Having multiple different spell-like abilities that are only usable once per day does not count, nor does having the same spell-like ability from two different sources. If a dragonmark spell-like ability is normally activated as a standard action, you can spend 2 uses of that dragonmark spell-like ability to activate it as a swift or immediate action.

Normal: Activating a dragonmark spell-like ability is a standard action.

Source: DrM, pg. 138

Dragonmark Prodigy [Dragonmark]

Prerequisite: Least True Dragonmark

Benefit: You gain a new least dragonmark spell-like ability, limited by the type of of dragonmark you possess, as listed below. Once chosen, this spell-like ability cannot be changed. The caster level and DCs are calculate the same way as your original least true dragonmark. You also can use the dragonmark spell-like ability from the Least Dragonmark feat one additional time per day.

Source: DrM, pg. 138

Dragonmark Rage [Dragonmark]

Prerequisite: Any Dragonmark, rage class ability

Benefit: While using your rage class ability, you gain the benefit of fast healing, based on how strong your dragonmark is. If you already have fast healing from another source, you only get the benefit of the better version. Those with only a least dragonmark (true or aberrant) gain fast healing 1. Those with a lesser dragonmark (true or aberrant) gain fast healing 2. Those with a greater dragonmark (true or aberrant) or a Siberys dragonmark gain fast healing 3. When your rage ends, so does your fast healing.

Source: DrM, pg. 138

Dragonmark Smite [Dragonmark]

Prerequisite: Any True Dragonmark, smite class ability

Benefit: When using your smite class ability, you may choose to spend a use of one of your dragonmark spell-like abilities to further impact your target. This decision must be made before the attack roll. If you successfully hit, the target of your smite must make a Fortitude save with a DC equal to 10 + 1/2 your character level + your Chr modifier. If the saving throw fails, the target is affected affected based on what kind of dragonmark spell-like ability you used: Least dragonmarks causes the target to be dazed for 1 round, Lesser dragonmarks cause the target to be knocked prone and dazed for 1 round and Greater and Siberys dragonmarks cause the target to be knocked prone and unconscious for 1 minute.

Source: DrM, pg. 139

Dragonmark Spellturning [Dragonmark]

Prerequisite: Any True Dragonmark

Benefit: As an immediate action, you can spend a use of one of your dragonmark spell-like abilities to turn a spell or spell-like ability that was successfully targeted at you back on the original caster, as if it was successfully turned by the Spell Turning spell. The maximum level of the turned spell is based on the strength of the dragonmark spell-like ability used: Least affects up to 1st level, Lesser up to 3rd level, Greater up to 5th level and Siberys up to 7th level spells. You can use this ability after any applicable attack roll by the original caster and after any applicable concealment, but before any spell resistance checks or saving throws are made.

Source: DrM, pg. 139

Dragonmark Visionary [Dragonmark]

Prerequisite: Greater True Dragonmark

Benefit: You gain a new greater dragonmark spell-like ability, limited by the type of of dragonmark you possess, as listed below. Once chosen, this spell-like ability cannot be changed. The caster level and DCs are calculate the same way as your original greater true dragonmark. You also can use the dragonmark spell-like ability from the Greater Dragonmark feat one additional time per day.

Source: DrM, pg. 139

Dragonmarked Summoner [Dragonmark]

Prerequisite: Spell Focus (conjuration), any True Dragonmark

Benefit: Any creature you summon gains a deflection bonus to it's AC, based on the strength of your dragonmark: Least gains a +1; Lesser gains a +2 and Greater and Siberys gain a +3.

Source: DrM, pg. 139

Dragon's Insight [Dragonmark]

Prerequisite: Any True Dragonmark

Benefit: You can spend one of your uses of a true dragonmark spell-like ability as a free action to gain a +4 insight bonus to the skill associated with your type of True Dragonmark (see Least True Dragonmark). The duration of this bonus depends on the strength of the dragonmark spell-like ability used: 1 minute for Least, 10 minutes for Lesser, 1 hour for Greater and 24 hours for Siberys. This bonus immediately ends if you drop below 0 hit points.

Source: PGoE, pg. 48

Evoker's Mark [Dragonmark]

Prerequisite: Spell Focus (evocation), any Dragonmark

Benefit: When casting an evocation spell, you can, as an immediate action, use one of the uses of your dragonmark spell-like ability to empower the spell as per the Empower Spell metamagic feat, but without any increase in spell level or casting time. The maximum level of the spell that can be affected by this feat is dependent on the strength of the dragonmark spell-like ability used at the time the spell is cast. Least dragonmarks can only be used on spells up to 1st level. Lesser dragonmarks can be used on spells up to 3rd level and Greater or Siberys marks can be used on spells up to 6th level.

Source: DrM, pg. 140

Eye of Medani [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Detection

Benefit: Once per day, you can reroll any one Perception check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Detection, you reduce any miss chance you suffer from concealment by 20%. If you possess the Greater or Siberys Dragonmark of Detection, you reduce any miss chance you suffer from concealment by 50%.

Source: DrM, pg. 140

Feral Mark [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Handling

Benefit: Once per day, you can reroll any one Handle Animal or wild empathy check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Handling, you can use one of the uses of your lesser dragonmark spell-like ability to grant yourself or any one creature you touch a +4 enhancement bonus to Strength and Dexterity for 1 hour. If you possess the Greater or Siberys Dragonmark of Handling, you can use one of the uses of your greater or Siberys dragonmark spell-like ability to grant yourself and all allies within 60' a +4 enhancement bonus to Strength and Dexterity for 1 hour. Both of these uses are standard actions that do not provoke.

Source: DrM, pg. 140

Gatekeepers Mark [Dragonmark]

Prerequisite: Gatekeeper Initiate, any true Dragonmark

Benefit: Any aberration takes a -2 penalty to any saving throw from a spell you cast or spell-like ability you activate. You also gain a +2 insight bonus to any saving throws caused by aberrations.

Source: DrM, pg. 140

Grace of Ghallanda [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Hospitality

Benefit: Once per day, you can reroll any one Diplomacy check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Hospitality, you can use one of the uses of your lesser dragonmark spell-like ability to negate a melee attack made against yourself. To do so, your attacker must be intelligent, share a language with you and be able to hear you. You must also make a Diplomacy check and the result of that check must meet or exceed the attack roll made against you. If successful, the attack is negated regardless of your armor class. as if by unbeatable concealment. If you possess the Greater or Siberys Dragonmark of Handling, you can use one of the uses of your greater or Siberys dragonmark spell-like ability to negate a melee attack made against yourself or someone else, provided that you meet the same requirements. Both of these uses are immediate actions that do not provoke. You can only prevent the first attack from a full-round attack action with this feat.

Source: DrM, pg. 140

Greater Aberrant Dragonmark [Dragonmark]

Prerequisite: Least Aberrant Dragonmark, Lesser Aberrant Dragonmark, 9 ranks in any two skills, Member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess a true dragonmark of any type

Benefit: The feat provides you with a single dragonmark spell-like ability that is not directly tied to a true born dragonmarked house. When you select this feat, choose one of the following spells for that dragonmark to cast as a spell-like ability when activated. Once this choice has been made, it cannot be changed. While at a quick glance to an uninformed observer, an aberrant dragonmark may look like a true dragonmark, anyone that has a chance to examine it or has been around true dragonmarks before will immediately recognize it for what it is.

All aberrant dragonmark spell-like abilities can be used a certain number of times per day as detailed. The caster level for all of your aberrant dragonmark spell-like abilities is now equal to 5 + 1/2 your character level, rounded down. In every other manner, it is identical to the Least Aberrant Dragonmark spell-like ability. You also get one additional use per day of your least and lesser aberrant dragonmark spell-like abilities, respectively.

The list of available greater aberrant dragonmarks include Cloudkill 1/day, Cone of Cold 1/day, Confusion 2/day, Dominate Person 1/day, Enervation 2/day, Fear 2/day, Feeblemind 1/day, Fire Shield 2/day, Flame Strike 1/day, Insect Plague 1/day, Mass Inflict Light Wounds 1/day, Phantasmal Killer 2/day and Slay Living 1/day.

Source: DrM, pg. 140

Greater True Dragonmark [Dragonmark]

Prerequisite: Least True Dragonmark, Lesser True Dragonmark, 9 ranks in any two skills, Member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess an aberrant dragonmark of any type.

Benefit: The feat provides you with a greater dragonmark spell-like ability, limited by the type of dragonmark chosen by your Least Dragonmark feat. When you select this feat, choose one of the following spell-like abilities, limited by the type of true dragonmark you choose with the Least Dragonmark Feat. Once this choice has been made, it cannot be changed, although some dragonmarks only have one greater spell-like ability available.

The caster level for all of your true dragonmark spell-like abilities is now equal to 5 + 1/2 your character level, rounded down. In every other manner, it is identical to the Least True Dragonmark spell-like ability. You also get one additional use per day of your least and lesser dragonmark spell-like abilities chosen from the Least True Dragonmark and Lesser True Dragonmark feats, respectively.

Source: ECB, pg. 54

Greensinger's Mark [Dragonmark]

Prerequisite: Greensinger Initiate, wild shape class ability, any true Dragonmark

Benefit: When using your wild shape class ability, your natural weapons do an extra 2d6 damage to aberrations or evil outsiders. This benefit does not apply to any attack not involving a natural attack and the damage is of the same type as your natural weapons. Also, when you use your wild shape class ability, you are no longer able to hide your dragonmark. It appears on your new form in closest possible manner to your natural form, making it possible for you to be identified regardless of what shape you are in.

Source: DrM, pg. 141

Heart of Siberys [Dragonmark]

Prerequisite: Siberys Dragonmark of the Mark of Healing or the Mark of the Sentinel

Benefit: Once per day, as an immediate action that does not provoke, you can automatically stabilize any number of allies within 30' of you. Also, you can, as part of this action, spend a use of your Siberys dragonmark spell-like ability to transfer any number of hit points you have to any number of your allies within 30' at a one-to-one ratio, provided that you still have at least 1 hit point left when you are finished. Temporary hit points cannot be transferred in this way. This form of healing is considered to be abjuration, just as Shield Other.

Source: DrM, pg. 141

Hunter's Mark [Dragonmark]

Prerequisite: Favored enemy class feature, any true Dragonmark

Benefit: You gain a +1 bonus to Bluff, Perception, Sense Motive and Survival checks when involving any of your favorite enemies. Likewise, you gain a +1 bonus on attack and weapon damage rolls against any of your favorite enemies.

Source: DrM, pg. 141

Jorasco's Strike [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Healing

Benefit: Once per day, you can reroll any one Heal check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Healing, you can use of the uses of your lesser dragonmark spell-like ability to heal yourself or an adjacent ally as part of a successful melee attack. The decision to use this ability and whether you are healing yourself or someone else must be made before the attack roll. If you successfully hit, you heal 1d8+1 points of damage. If you have the Greater or Siberys Dragonmark of Healing, you can use of the uses of your greater or Siberys dragonmark spell-like abilities to heal 2d8+3 instead. Both of these are immediate actions that do not provoke. The healing done is considered to be positive energy and of the conjuration (healing) school, just as Cure Light Wounds.

Source: DrM, pg. 141

Least Aberrant Dragonmark [Dragonmark]

Prerequisite: Member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess a true dragonmark of any type.

Benefit: The feat provides you with a single dragonmark spell-like ability that is not directly tied to a true born dragonmarked house. When you select this feat, choose one of the following spells for that dragonmark to cast as a spell-like ability when activated. Once this choice has been made, it cannot be changed. While at a quick glance to an uninformed observer, an aberrant dragonmark may look like a true dragonmark, anyone that has a chance to examine it or has been around true dragonmarks before will immediately recognize it for what it is.

The caster level for this spell-like ability is 1 + 1/2 your character level, rounded down, and the spell level is always the lowest possible if it appears on multiple spell lists. Any applicable saving throw has a DC equal to 10 + spell level + your Chr modifier. Activating an aberrant dragonmark spell-like ability is a standard action that does not provoke, but may require concentration checks based on movement, damage or distraction. The concentration check is made using your caster level plus your Chr modifier.

The list of available least aberrant dragonmarks include Burning Hands 1/day, Cause Fear 1/day, Charm Person 1/day, Chill Touch 1/day, Detect Secret Doors 2/day, Feather Fall 2/day, Floating Disc 1/day, Inflict Light Wounds 1/day, Jump 1/day, Light 2/day, Pass Without Trace 1/day, Produce Flame 1/day and Shield 1/day.

Source: ECB, pg. 47

Least True Dragonmark [Dragonmark]

Prerequisite: Member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess an aberrant dragonmark of any type.

Benefit: This feat provides you with a least dragonmark spell-like ability. When you select this feat, choose one of the following true dragonmarks listed below as restricted by your race. The true dragonmark you choose will determine what dragonmarked house you belong to (if only distantly) as well as the type of true dragonmark available for any other feat that has this feat as a prerequisite. Within each true least dragonmark, there are number of options for which dragonmark spell-like ability to choose, which will also detail how many times per day you can activate that ability. Once this choice has been made, it cannot be changed. Lastly, based on which dragonmarked house you belong to, you will receive a +2 untyped bonus to a specific skill.

The caster level for all least true dragonmark spell-like abilities is equal to 1 + 1/2 your character level, rounded down, and the spell level is always the lowest possible if it appears on multiple spell lists. Any applicable saving throw has a DC equal to 10 + spell level + your Chr modifier. Activating a true dragonmark spell-like ability is a standard action that does not provoke, but may require concentration checks based on movement, damage or distraction. The concentration check is made using your caster level plus your Chr modifier.

Source: ECB, pg. 56

Lesser Aberrant Dragonmark [Dragonmark]

Prerequisite: Least Aberrant Dragonmark, 5 ranks in any two skills, Member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess a true dragonmark of any type

Benefit: The feat provides you with a single dragonmark spell-like ability that is not directly tied to a true born dragonmarked house. When you select this feat, choose one of the following spells for that dragonmark to cast as a spell-like ability when activated. Once this choice has been made, it cannot be changed. While at a quick glance to an uninformed observer, an aberrant dragonmark may look like a true dragonmark, anyone that has a chance to examine it or has been around true dragonmarks before will immediately recognize it for what it is.

All aberrant dragonmark spell-like abilities can be used a certain number of times per day as detailed. The caster level for all of your aberrant dragonmark spell-like abilities is now equal to 3 + 1/2 your character level, rounded down. In every other manner, it is identical to the Least Aberrant Dragonmark spell-like ability. In addition, you can use your least aberrant dragomark spell-like ability one additional time per day.

The list of available lesser aberrant dragonmarks include Bestow Curse 1/day, Contagion 1/day, Darkvision 2/day, Death Knell 2/day, False Life 2/day, Poison 1/day, Rage 1/day, Scare 2/day, Scorching Ray 2/day, Sleet Storm 2/day, Suggestion 1/day, Summon Swarm 2/day, Touch of Idiocy 2/day and Vampiric Touch 1/day.

Source: DrM, pg. 141

Lesser True Dragonmark [Dragonmark]

Prerequisite: Least True Dragonmark, 5 ranks in any two skills, member of a dragonmarked race (dwarf, elf, gnome, halfling, half-elf, half-orc or human), Must not possess an aberrant dragonmark of any type.

Benefit: The feat provides you with a lesser dragonmark spell-like ability, limited by the type of dragonmark chosen by your Least Dragonmark. When you select this feat, choose one of the following spell-like abilities, limited by the type of true dragonmark you choose with the Least Dragonmark Feat. Once this choice has been made, it cannot be changed.

The caster level for all of your true dragonmark spell-like abilities is now equal to 3 + 1/2 your character level, rounded down. In every other manner, it is identical to the Least Dragonmark spell-like ability. You also get one additional use per day of your dragonmark spell-like ability chosen from the Least True Dragonmark feat.

Source: ECB, pg. 56

Mark of Deflection [Dragonmark]

Prerequisite: Any lesser, greater or Siberys dragonmark

Benefit: You gain a deflection bonus to your armor class based on the strength of your mark: Lesser gains a +1, Greater gains a +2 and Siberys gains a +3.

Source: DrM, pg. 142

Mark of Madness [Dragonmark]

Prerequisite: Any aberrant dragonmark

Benefit: You can, as a swift action, cast Lesser Confusion as an aberrant spell-like ability up to three times per day. This considered a least aberrant dragomark spell-like ability for the purposes of caster level, saving throw DC and other feats.

Source: DrM, pg. 142

Mark of Resilience [Dragonmark]

Prerequisite: Any true or aberrant dragonmark

Benefit: You can, as an immediate action, spend one of the uses of your dragonmark spell-like abilities to get a luck bonus to one saving throw. The strength of the bonus is determined by the strength of the dragonmark spell-like ability and the decision to use this ability must be made before the saving throw is rolled. Least dragonmarks provide a +1 luck bonus; Lesser provide a +2 luck bonus, Greater provide a +3 luck bonus and Siberys dragonmarks provide a +4 luck bonus.

Source: DrM, pg. 142

Mark of Truth [Dragonmark]

Prerequisite: Any true dragonmark

Benefit: Whenever you make a successful melee attack against a creature that has an aberrant dragonmark, you deal an extra 2d6 points of damage.

Source: DrM, pg. 142

Mark of Vengence [Dragonmark]

Prerequisite: Any aberrant dragonmark

Benefit: Any time you successful hit someone that has a true dragonmark with melee attack, dealing at least 1 hit point of damage after damage reduction, you deal an additional 1d6 points of damage and heal the same amount as this additional damage. This is considered a necromantic effect.

Source: DrM, pg. 143

Mark of the Wilderness [Dragonmark]

Prerequisite: Warden Initiate, any true Dragonmark

Benefit: You suffer no penalty to movement from any natural terrain, regardless of type (deep snow, rubble, bog, marsh, undergrowth, sand, whirlpools, etc). Magical altered terrain and urban terrain still affect you normally.

Source: DrM, pg. 143

Mark of Xoriat [Dragonmark]

Prerequisite: Mark of Madness

Benefit: You can, as an immediate action that does not provoke, use one of the uses of your dragonmark spell-like abilities to grant yourself damage reduction for 1 round. The type of damage reduction is based on the strength of the dragonmark spell-like ability used: Least provides DR 5 / byeshk. Lesser provides DR 10 / byeshk. Greater provides DR 10 / byeshk and either slashing, piercing or bludgeoning, as determined each time this ability is used. This ability can be used after you take damage but before the initial damage is determined.

Source: DrM, pg. 143

Master of Wards [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Warding

Benefit: Once per day, you can reroll any one Disable Device check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Warding, you can use of the uses of your lesser dragonmark spell-like ability to temporarily disable any magical ward or trap within 60' and a caster level less than or equal that of your lesser dragonmark spell-like ability. This effect lasts for 1 minute. If you have the Greater or Siberys Dragonmark of Warding, you can use of the uses of your greater or Siberys dragonmark spell-like abilities to alter a magical ward or trap to permanently add yourself to the list of people allowed to bypass it. Both of these are standard actions that do not provoke.

Source: DrM, pg. 143

Mighty Dragonmark [Dragonmark]

Prerequisite: Any true or aberrant Dragonmark

Benefit: Increase the caster level of all of your dragonmark spell-like abilities by 2 and the saving throw DCs of all of your dragonmark spell-like abilities by 1.

Source: DrM, pg. 143

Orien Battlestride [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Passage

Benefit: Once per day, you can reroll any one CMB check for bull rush, overrun, reposition or trip attempts . This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Passage, you gain a +4 untyped bonus to make or resist bull rush, overrun, reposition or trip attempts. If you have the Greater or Siberys Dragonmark of Passage, you can also take a 5' step as an immediate action that does not provoke, but only when you are missed by a melee or ranged attack. This does not count as a 5' step as part of a full-round action, nor does it count against your movement rate limit per round.

Source: DrM, pg. 144

Protective Mark [Dragonmark]

Prerequisite: Any true Dragonmark

Benefit: You can, as an immediate action that does not provoke, use one of the uses of your dragonmark spell-like abilities to grant yourself damage reduction for 1 round. The type of damage reduction is based on the strength of the dragonmark spell-like ability used: Least provides DR 5 / magic. Lesser provides DR 10 / magic. Greater and Siberys provides DR 10 / magic and either slashing, piercing or bludgeoning, as determined each time this ability is used. This ability can be used after determining whether or not you have been successfully struck, but must be used before the damage is determined for it to count toward that specific source of damage.

Source: DrM, pg. 144

Quill of Sivis [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Scribing

Benefit: Once per day, you can reroll any one Linguistics check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Scribing, you do not trigger Explosive Runes, Fire Trap, Glyph of Warding or Sepia Snake Sigil. If you have the Greater or Siberys Dragonmark of Scribing, you do not trigger Symbol spells either.

Source: DrM, pg. 144

Sentinel Stance [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Sentinel

Benefit: Once per day, you can reroll any one Sense Motive check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Sentinel, you can use one of the uses of your lesser dragonmark spell-like ability to give all adjacent allies a +2 deflection bonus to AC and a +2 bonus to Reflex saves for 1 minute. This bonus only lasts for as long as you remain conscious and your allies stay adjacent to you. If you have the Greater or Siberys Dragonmark of Sentinel, you can use one of the uses of greater or Siberys dragonmark spell-like ability to a +4 deflection bonus to AC and a +4 bonus to Reflex saves for 10 minutes provided that the same requirements are met.

Source: DrM, pg. 144

Shield of Siberys [Dragonmark]

Prerequisite: Any true Dragonmark

Benefit: Any time you are within 60' of an aberrant dragonmark, you are immediately aware of it's presence, if not it's location. This sense does not wake you if you are sleeping or unconscious, but is otherwise always in effect. In addition, you also gain a specific type of spell resistance that is effective only against the spell-like abilities of aberrant dragonmarks. The strength of this spell resistance is based on the strength of your dragonmark. Least gives SR 13, Lesser gives SR 17. Greater gives SR 21 and or Siberys gives SR 25.

Source: DrM, pg. 144

Stormrider [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Storm

Benefit: Once per day, you can reroll any one Acrobatics check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Storm, you gain electricity and sonic resistance 5. If you have the Greater or Siberys Dragonmark, you gain electricity and sonic resistance 10. This resistance stacks with other sources for the same energy type.

Source: DrM, pg. 144

Swiftness of Orien [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Passage

Benefit: As an swift action, you can use one use of your dragonmark spell-like ability to grant yourself a bonus to your movement rate for 1 round. The degree of this bonus is determined by the strength of the dragonmarked spell-like ability used to activate it. Least provides a +20' bonus. Lesser gives a +40' bonus. Greater provides a +60' bonus and Siberys grants a +90' bonus. This bonus applies to any one mode of movement that you have available, chosen at the time it is activated.

Source: PGoE, pg. 48

Tracker's Mark [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Finding

Benefit: Once per day, you can reroll any one Survival check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Finding, you can use one of the uses of your lesser dragonmark spell-like ability to examine a trail to gain a vision of what made the trail at the time it was left as if you were present when the trail was made, giving you the opportunity to make Perception, Knowledge and Sense Motive checks as appropriate. If you have the Greater or Siberys Dragonmark of Finding, you can use one of the uses of greater or Siberys dragonmark spell-like ability to gain a similar vision of what made the the trail, but from the time the trail is made until now.

Source: Personally created

Umbral Mark [Dragonmark]

Prerequisite: Any true Dragonmark of the Mark of Shadow

Benefit: Once per day, you can reroll any one Stealth check. This ability can be used after the original roll is made but before the results are determined and you must accept the result of the second roll. Also, if you have the Lesser Dragonmark of Shadow, you gain 25% fortifcation. If you have the Greater or Siberys Dragonmark, you gain 50% fortification. This fortification does not stack with any other sources of fortification.

Source: DrM, pg. 144

Ward of Khyber [Dragonmark]

Prerequisite: Any aberrant Dragonmark

Benefit: Once per day, as an immediate action that does not provoke, you can make your aberrant dragonmark merge under your skin, leaving only your normal flesh behind. This is an polymorph effect that lasts for 1 hour per character level and can be seen with abilities that reveal the true forms of creatures.

In addition, you also gain a specific type of spell resistance that is effective only against the spell-like abilities of true dragonmarks. That spell resistance is based on the strength of your aberrant dragonmark: SR 13 for Least, SR 17 for Lesser and SR 21 for Greater.

Source: DrM, pg. 145

Winter's Mark [Dragonmark]

Prerequisite: Child of Winter Initiate, any aberrant Dragonmark

Benefit: Once per day, you can make a melee touch attack to inflict an amount of bleed damage based on the strength of your aberrant dragonmark. Like touch-based spells, if you miss, you can still hold the charge until you stop concentrating on it. The amount of bleed damage dealt is 1d6 for Least Aberrant Dragonmark, 2d6 for Lesser and 3d6 for Greater. As per other forms of bleed damage, this is inflicted at the beginning of the target's turn each round and is stopped with a successful Heal check (DC 15) or any amount of magical healing.

Source: DrM, pg. 145