Humanoid Essence

Humanoid Essence

School: Transmutation; Level: Artificer 4, Cleric / Oracle 4

Source: RoE, pg. 183

This spell acts like Lesser Humanoid Essence with the following alterations. The construct is now subject to ability damage, ability drain, bleed damage, death effects, necromancy effects and non-lethal damage.

Humanoid Essence counters Lesser Construct Essence and Construct Essence. It is countered by Greater Construct Essence and Construct Essence. Humanoid Essence automatically fails when cast on a living construct that is under the effect of Greater Construct Essence.

Humanoid Essence, Greater

School: Transmutation; Level: Artificer 6, Cleric / Oracle 6

Source: RoE, pg. 183

This spell acts like Humanoid Essence with the following alterations. The construct is transformed into a humanoid creature with no subtype. If the construct did not already have a Constitution score and/or an Intelligence score, it gains a Constitution score of 10 (although its hit points do not change) and an Intelligence of 1 (although it does not gain feats or skill ranks), but looses all construct traits as it is now a humanoid creature. All aspects of the construct that are not tied to the construct type, like natural attacks, armor class, movement rate, saving throws, etc, remain the same.

Greater Humanoid Essence counters Greater Construct Essence, Lesser Construct Essence and Construct Essence. It is countered by Greater Construct Essence.

Humanoid Essence, Lesser

School: Transmutation; Level: Artificer 2, Cleric / Oracle 2

Casting Time: 1 standard action

Components: V,S

Range: Touch

Target: Construct touched

Duration: 1 minute / level

Saving Throw: Will negates; Spell Resistance: No

Source: RoE, pg. 184

This spell only works on constructs. The touched construct gains the ability to be healed, at half effectiveness, by spells of the conjuration (healing) subschool. If the construct has the living construct subtype, it receives full benefit from spells of the conjuration (healing) subschool instead. Because this spell is specifically designed to work on constructs, it bypasses the typical immunity to magic that most golems have since spell resistance does not apply.

Lesser Humanoid Essence counters and is countered by Lesser Construct Essence. Lesser Humanoid Essence automatically fails when cast on a living construct that is under the effect of Construct Essence or Greater Construct Essence.