Power Surge

School: Transmutation; Level: Artificer 3

Casting Time: 1 standard action

Components: S,M (see text)

Range: Touch

Target: Spell trigger item touched

Duration: 1 min. / level

Saving Throw: None; Spell Resistance: No

Source: ECB, pg. 114

By touching a spell trigger item, like a wand or staff, this infusion gives a number of temporary charges back to it. Like temporary hit points, temporary charges are expended first before regular charges. The number of temporary charges given to it is 1 per five caster levels. When the duration expires, any remaining temporary charges are lost.

The material component for this infusion is a small handful of specially prepared dust worth a number of gold pieces equal to the 25 times the highest level spell stored in the item.

If you are using psionics, this infusion can also give temporary charges back to a power trigger item, like a dorje, at the same rate and same rules. The material cost is the same gold pieces worth 25 times the highest level power stored in the item.