Seafolk

Seafaring humanoids who make their homes by shorelines, the Seafolk try to bring enlightenment and peace to the races who dwell on the beach.

Physical Description: Seafolk look like tall and skinny human-like beings with gills adorning their neck. They tend to have blue skin and eyes. Along with their gills, they possess webbed hands and feet, and eyes capable of seeing underwater.

Most Common Alignment: Most Seafolk are selfless, preferring to help those around them rather than focus on themselves. Because of this, they tend to be Neutral or lean more towards a Holy alignment.

Most Common Class: Seafolk make exceptional Soldiers, however they also can make decent Rogues.

Most Common Deity: Seafolk worship nature deities of any kind.

Species Abilities

Stats: +1 to Dexterity and Constitution

Size: Medium

Speed: 4 squares (6 square swim speed)

Amphibious: Seafolk can survive on both land and in sea, however they prefer to stay near the sea.

Power of the Sea: Seafolk deal an additional 1d6 points of cold damage on melee weapons.

Darkvision: 6 Squares

Languages: Native Language and Furya

(Image from the Pathfinder Roleplaying Game)