Dhampir

The half-breeds of vampires and humans, Dhampirs retain the aspects of both aspects. Due to this, some are hated by society because of their blood relations to vampires.

Physical Description: Dhampirs have the complexion of vampires but the variance of a human. They are typically taller and slimmer than normal humans, however.

Most Common Alignment: Dhampirs are normally one of two extremes: Unholy Disorder as they embrace their vampiric heritage, or Holy Order as they seek to root out the undead threat.

Most Common Class: Dhamirs feel most comfortable as Mages or Rogues, focusing in fighting their own kin or fighting for them.

Most Common Deity: Dhampirs either worship deities of justice, or death.

Species Abilities

Stats: +1 to Dexterity and Charisma

Size: Medium

Speed: 6 squares

Negative Soul: Dhampirs are healed by both Holy and Unholy, and damaged by Holy and Unholy however the healing and damage is dealt as half.

Noble Blood: Dhampirs receive a +2 bonus to Deception and Persuasion, and can reroll Persuasion once per day taking the better result.

Darkvision: 6 Squares

Languages: Native Language and Necril

(Image from Warriors of Myth)