Dhampir
The half-breeds of vampires and humans, Dhampirs retain the aspects of both aspects. Due to this, some are hated by society because of their blood relations to vampires.
Physical Description: Dhampirs have the complexion of vampires but the variance of a human. They are typically taller and slimmer than normal humans, however.
Most Common Alignment: Dhampirs are normally one of two extremes: Unholy Disorder as they embrace their vampiric heritage, or Holy Order as they seek to root out the undead threat.
Most Common Class: Dhamirs feel most comfortable as Mages or Rogues, focusing in fighting their own kin or fighting for them.
Most Common Deity: Dhampirs either worship deities of justice, or death.
Species Abilities
Stats: +1 to Dexterity and Charisma
Size: Medium
Speed: 6 squares
Negative Soul: Dhampirs are healed by both Holy and Unholy, and damaged by Holy and Unholy however the healing and damage is dealt as half.
Noble Blood: Dhampirs receive a +2 bonus to Deception and Persuasion, and can reroll Persuasion once per day taking the better result.
Darkvision: 6 Squares
Languages: Native Language and Necril
(Image from Warriors of Myth)