Divine Severance
You block a living creature's ability to recover from their injuries.
Spell Type: Divine {Holy}
EXP Cost: 1
Casting Time: Standard
Target: Adjacent enemy
Goes Against: Will Defense
Description: For 1 round, the affected creature is unable to use healing spells or healing potions to recover hit points. They also lose Regeneration if they have it.
By spending 1 EXP to advance the spell, the amount of rounds the creature is affected for is increased by 1 (to a total of 6 rounds).