Donnel
A villager from a far off land. Though he may not look like much at first, he is powerful for what's been given to him.
Donnel
Intensity: 0.9 (Standard Human)
Human Nonheroic; Holy Neutrality; Medium; Humanoid (Human)
Defense
Fortitude Defense: 17 ; Reflex Defense: 21 (+5 Armor) ; Will Defense: 17
HP: 192 (30 + 12 (Con) + 10d6 + 120) ; Damage Threshold: 22 (17 + 5)
Offense
Speed 6 sq.
Melee Steel Scythe +14/+9 (2d4+13)
Space 1 sq. ; Reach 1 sq. (2 sq. with Scythe)
Statistics
STR 6, Dex 5, Con 6, Int -2, Wis 2, Cha 5
Attack Bonus +8 ; Casting Stat: None
Feats Weapon Proficiency (Simple, Axe, Polearm), Armor Proficiency (Light), Double Attack, Combat Reflexes, Step Up, Fabulous Mind, Improved Damage Threshold, Second Wind, Extra Second Wind, Strengthened Recovery
Skills Artisan (Farmer) +6, Awareness +3, Knowledge (Wilderness) -1, Ride +6
Language English
Miscellaneous Information
Environment any
Organization solitary (unique)
Universe any
Treasure Silver Chain Shirt (+5 AB, -1 AP, +5 Dex to RefDef), Steel Scythe (+4 damage)