Donnel

A villager from a far off land. Though he may not look like much at first, he is powerful for what's been given to him.

Donnel

Intensity: 0.9 (Standard Human)

Human Nonheroic; Holy Neutrality; Medium; Humanoid (Human)

Defense

Fortitude Defense: 17 ; Reflex Defense: 21 (+5 Armor) ; Will Defense: 17

HP: 192 (30 + 12 (Con) + 10d6 + 120) ; Damage Threshold: 22 (17 + 5)

Offense

Speed 6 sq.

Melee Steel Scythe +14/+9 (2d4+13)

Space 1 sq. ; Reach 1 sq. (2 sq. with Scythe)

Statistics

STR 6, Dex 5, Con 6, Int -2, Wis 2, Cha 5

Attack Bonus +8 ; Casting Stat: None

Feats Weapon Proficiency (Simple, Axe, Polearm), Armor Proficiency (Light), Double Attack, Combat Reflexes, Step Up, Fabulous Mind, Improved Damage Threshold, Second Wind, Extra Second Wind, Strengthened Recovery

Skills Artisan (Farmer) +6, Awareness +3, Knowledge (Wilderness) -1, Ride +6

Language English

Miscellaneous Information

Environment any

Organization solitary (unique)

Universe any

Treasure Silver Chain Shirt (+5 AB, -1 AP, +5 Dex to RefDef), Steel Scythe (+4 damage)