Heal

Description: Heal is used for negating poisons and treating minor injuries.

First Aid: Stabilize a character (bring them to 0 HP) and stop them from bleeding out. In addition they recover 1 HP per skill rank in heal.

Long-Term Care: The target of the healing recovers 8 HP per skill rank in Heal.

Treat Deadly Wounds: Negates bleed damage, and the target of the healing recovers up to half of their HP.

This skill uses Wisdom.