Acrobatic Recovery

You use your acrobatic and keen senses to avoid falling to the ground.

EXP Cost: 1 EXP

Benefit(s): In a situation where you would normally fall prone, you can make an Acrobatics check at a DC 20 to avoid falling prone entirely and land on your own two feet. If the cause of your falling prone was due to a trip attempt, you must beat the roll of the trip maneuver in order to avoid this.