Stand Possession

Utilizing your Stand, you're able to possess people's spirits.

EXP Cost: 6 EXP

Benefit(s): The Stand can make an attack against an adjacent target's Will Defense (the attack roll is like a melee attack, but uses their Charisma instead of Strength/Dexterity). On a successful hit they can control their target's actions for 1 round. On a failed attack roll the Stand (albeit not the Stand User) is dazed for 1 round. The same target cannot be affected by Stand Possession for another 24 hours after the first attempt.