Sin Eater

Sin Eaters are minor demons who feed off of the underbelly of hell, eating the sin in the air to stay alive.

Sin Eater

Intensity: 0.1 (Standard Human)

Unholy Disorder; Medium; Outsider (Demon, Unholy)

Defense

Fortitude Defense: 11 ; Reflex Defense: 13 ; Will Defense: 13

HP: 52 (50 + 2 (Con) ) ; Damage Threshold: 11 (11)

DR: DR 5/Holy ; Misc: Immune to Fire and Unholy, Weakness to Holy

Offense

Speed 4 sq.

Melee Bite +3 (1d6+1)

Space 1 sq. ; Reach 1 sq.

Statistics

STR 1, Dex 1, Con 1, Int 1, Wis 1, Cha 1

Attack Bonus +2 ; Casting Stat: None

Feats None

Skills Persuasion +10; Racial Modifiers +5 Persuasion

Language Demon Speech

Special Tainted Body

Tainted Body (Sp)

Sin Eaters don't die unless they are killed by a magic weapon. Otherwise, they return to life after 1 hour per HP lost (starting at 0 and working up).

Miscellaneous Information

Environment hell and unholy environments

Organization solitary

Universe Xi and Tau typically

Treasure Sin Eater's Blood (1d4)

Sin Eater's Blood: When consumed as a standard action, the consumer gains a +2 bonus on attack on spells and +2 bonus to damage per die rolled in a spell. This lasts for 4 rounds.