Sin Eater
Sin Eaters are minor demons who feed off of the underbelly of hell, eating the sin in the air to stay alive.
Sin Eater
Intensity: 0.1 (Standard Human)
Unholy Disorder; Medium; Outsider (Demon, Unholy)
Defense
Fortitude Defense: 11 ; Reflex Defense: 13 ; Will Defense: 13
HP: 52 (50 + 2 (Con) ) ; Damage Threshold: 11 (11)
DR: DR 5/Holy ; Misc: Immune to Fire and Unholy, Weakness to Holy
Offense
Speed 4 sq.
Melee Bite +3 (1d6+1)
Space 1 sq. ; Reach 1 sq.
Statistics
STR 1, Dex 1, Con 1, Int 1, Wis 1, Cha 1
Attack Bonus +2 ; Casting Stat: None
Feats None
Skills Persuasion +10; Racial Modifiers +5 Persuasion
Language Demon Speech
Special Tainted Body
Tainted Body (Sp)
Sin Eaters don't die unless they are killed by a magic weapon. Otherwise, they return to life after 1 hour per HP lost (starting at 0 and working up).
Miscellaneous Information
Environment hell and unholy environments
Organization solitary
Universe Xi and Tau typically
Treasure Sin Eater's Blood (1d4)
Sin Eater's Blood: When consumed as a standard action, the consumer gains a +2 bonus on attack on spells and +2 bonus to damage per die rolled in a spell. This lasts for 4 rounds.