Light and Shadow

Your source of power enhances spells you cast.

EXP Cost: 5 EXP

Benefit(s): This talent has a different effect depending on which type of spells you cast (Holy or Unholy).

Holy: During daytime you draw strength from the sun. Healing spells you cast on living allies also recover 1d6 hit points continuously over 6 rounds.

Unholy: During nightime you draw strength from the shadows. Harming spells you cast on living enemies deals 1d6 unholy damage continuously over 6 rounds.

You can enhance this talent by spending 3 EXP, gaining an additional effect. Holy spells cast to harm on undead deal 1d6 holy damage continuously over 6 rounds, and unholy spells cast to heal undead recover 1d6 hit points continuously over 6 rounds.