Insanity Vision
Through the use of psychics, you cause someone to go insane.
Spell Type: Psychic {Mind Affecting}
EXP Cost: 8
Casting Time: Standard
Target: Target within 12 squares
Goes Against: Will Defense
Description: On a successful attack against your target's Will Defense, you cause them to go insane. The target is afflicted by Insanity. Insanity is a greater form of confusion, and instead causes the target to have a 50% chance of attacking allies and is permanent until otherwise cured through magic or other remedies.