Aberrations
Description
Alien creatures, creatures with bizarre anatomy, and creatures with strange abilities.
Features
Aberrations start with the following.
40 HP (1d8 hit die)
+1 Attack Bonus (+10 max Attack Bonus)
+4 bonus to Will Defense
Traits
Aberrations start with the following unless otherwise stated.
Darkvision 12 squares
Proficient with Simple weapons.
Aberrations breathe, eat, and sleep.