Aberrations

Description

Alien creatures, creatures with bizarre anatomy, and creatures with strange abilities.

Features

Aberrations start with the following.

    • 40 HP (1d8 hit die)

    • +1 Attack Bonus (+10 max Attack Bonus)

    • +4 bonus to Will Defense

Traits

Aberrations start with the following unless otherwise stated.

    • Darkvision 12 squares

    • Proficient with Simple weapons.

    • Aberrations breathe, eat, and sleep.