Town Guard Troop
When defending their town, the guards gang up and ready for a real fight.
Town Guard Troop
Intensity: 0.5 (Standard Human)
Human Soldier; Orderly Neutral; Medium Troop; Humanoid (Human, Troop)
Defense
Fortitude Defense: 15 ; Reflex Defense: 20 (+6 Armor | +9 Armor with Steel Shield) ; Will Defense: 10
HP: 112 ( (50 + 6 (Con) ) x 2 ) ; Damage Threshold: 30 (15 x 2)
Offense
Speed 6 sq. (4 sq. with armor)
Melee Longspear +5 (2d8+8) or Shortspear +5 (2d6+6)
Ranged Heavy Crossbow +4 (2d10+8, 19-20/x2)
Space 8x8 sq. ; Reach 1 sq. (2 sq. with Longspear, 24 sq. with Heavy Crossbow)
Statistics
STR 3, Dex 2, Con 3, Int -1, Wis -1, Cha 1
Attack Bonus +2 ; Casting Stat: None
Feats Weapon Proficiency (Simple, Polearm, Bow), Armor Proficiency (All), Power Strike, Shield Wall
Talents Reeling Attack, Shrug It Off
Skills Acrobatics (Strength) +4, Awareness +0, Endurance +4, Knowledge (Tactics) +0, Ride +3
Language Native Language (Ex: English, Latin, Spanish, German)
Miscellaneous Information
Environment some shit
Organization solitary or pair
Universe any
Treasure Longspear (x100), Shortpear (x100), Heavy Crossbow (x100), Breastplate (x100), Steel Shield {only with Shortspear} (x100)