Animals
Description
Living, non-human characters with no magic or any sort of sentience beyond primal instinct.
Features
Animals start with the following.
40 HP (1d8 hit die)
+1 Attack Bonus (+10 max Attack Bonus)
+2 bonus to Fortitude Defense and Reflex Defense.
Traits
Animals start with the following unless otherwise stated.
Intelligence always starts at -4
Alignment: always Neutral
Unable to become proficient in weapons.
Animals eat, breathe, and sleep.