Adjusting Organs

You shift your organs to negate a critical hit.

Spell Type: Rune {Creature, Transmutation}

EXP Cost: 4

Casting Time: Swift

Target: Single person touched

Goes Against: None

Description: This rune is activated as an immediate action when a critical hit strikes you. Roll a 1d100, on a 1-50 the critical hit still goes through, however on a 51-100 you avoid the critical hit.