Adjusting Organs
You shift your organs to negate a critical hit.
Spell Type: Rune {Creature, Transmutation}
EXP Cost: 4
Casting Time: Swift
Target: Single person touched
Goes Against: None
Description: This rune is activated as an immediate action when a critical hit strikes you. Roll a 1d100, on a 1-50 the critical hit still goes through, however on a 51-100 you avoid the critical hit.