Magical Beasts

Description

Animals or animal-type creatures which have ascended beyond their bestial intelligence. They also may possess magic.

Features

Magical Beasts start with the following.

    • 50 HP (1d10 hit die)

    • +2 Attack Bonus (+12 max Attack Bonus)

    • +2 bonus to Fortitude Defense and Reflex Defense.

Traits

Magical Beasts start with the following unless otherwise stated.

    • Darkvision 6 squares

    • Magical Beasts eat, breathe, and sleep.