Magical Beasts
Description
Animals or animal-type creatures which have ascended beyond their bestial intelligence. They also may possess magic.
Features
Magical Beasts start with the following.
50 HP (1d10 hit die)
+2 Attack Bonus (+12 max Attack Bonus)
+2 bonus to Fortitude Defense and Reflex Defense.
Traits
Magical Beasts start with the following unless otherwise stated.
Darkvision 6 squares
Magical Beasts eat, breathe, and sleep.