Army Soldier

Soldiers who fight for an army. They're better trained in combat than regular police and town guards, unless the police in question are militaristic.

Army Soldier

Intensity: 0.2 (Standard Human)

Human Soldier; Orderly Neutral; Medium; Humanoid (Human)

Defense

Fortitude Defense: 15 ; Reflex Defense: 26 (+9 Armor) ; Will Defense: 12

HP: 81 (50 + 4 (Con) + 3d10 + 12 ) ; Damage Threshold: 15

Offense

Speed 6 sq. (4 sq. with armor)

Melee Unarmed Strike +4 (1d6+3), Longsword +5 (1d8+3 (+4 if Two-Handed))

Ranged Greatbow +5 (1d12+5)

Space 1 sq. ; Reach 1 sq. (30 sq. with Greatbow)

Statistics

STR 2 (3 with Longsword), Dex 3, Con 2, Int -1, Wis 1, Cha 1

Attack Bonus +2 ; Casting Stat: None

Feats Weapon Proficiency (Simple, Swords, Bows), Armor Proficiency (All), Martial Arts I, Archer, Elbow Shove, Quick Draw,

Talents Devastator (Swords), Fearless Killer

Skills Acrobatics (Dexterity) +4, Awareness +3, Endurance +3, Knowledge (Tactics) +0, Ride +4

Language Native Language (Ex: English, Latin, Spanish, German)

Miscellaneous Information

Environment any

Organization solitary, pair, infantry (3d4+2), wave (1d100x5)

Universe any

Treasure Medieval: Longsword, Greatbow, Breastplate, Steel Shield