You are skilled at utilizing your blindness, turning it from a penalty to instead outweigh it with boons.
Prerequisite(s): You must be permanently blind.
Groundsight: You are able to "see" out to 6 squares so long as you maintain contact with the ground; however you are only able to see other moving entities within this range. Characters attempting to use Hide against you must not be moving, and you use Touch in place of Sight.
Sensitive: You receive a +5 bonus on Touch checks.
Blind Slice (Simple Technique): By spending 2 Stamina, you can make an attack roll and on a successful hit the opponent is afflicted with Blindness at Low Intensity, stacking with itself or other blindness afflicting effects. This penalty lasts 1d4+1 rounds plus one additional round per point of HP damage dealt to the opponent.