The chief law officer of the lord's manor to their local demesne, bailiffs are similar to the modern day sheriff - albeit more specialized for management of goods.
Bailiffs cannot be Corrupt when first selecting this occupation
Bailiffs receive the following skills;
Climb, Jump, Sprint, and Remember Detail at Apprentice Rank.
Language (Read and Write): Native, Logic, Persuasion, Intimidate, and Etiquette at Trained Rank.
Law, Weapon (Simple and one more type), Heavy Lifting, History (Local), and Brawling at Competent Rank.
Bailiffs receive the following equipment for their job; a weapon worth 50 Silver or less, a dagger, manacles, 50 feet of rope, and regular clothing.
Bailiffs make 10 Silver per month.
Bailiffs are the guards who are capable of engaging in paperwork while also doing guard duty and it costs 4 TP in order to take it as an occupation. Their role is likened to that of a sheriff, although this isn't a one to one comparison.
Bailiffs also do well when combined with any other Warrior occupations.
The following are promotions of the Bailiff;