A favorite of some select groups and individuals, getting up close and personal to shake down someone for money is sometimes the best way.
Scrapper increase these skills;
+1 Rank to Brawling, Wrestling, Intimidate, and Sprint.
Scrapper receive the following skills;
Climb, History (Local), and Gambling at Trained Rank.
Push/Pull, and Heavy Lifting at Competent Rank.
Scrapper don't receive any special equipment.
Scrapper increase their wage by 8 Silver.
Scrapper are uneducated ruffians typically who choose to use their fists to deal with threats and costs 6 TP in order to take it as a Promotion to the Bandit.
Scrapper also do well when combined with any Vagabond or Warrior occupations.
Fisticuffs: Scrappers are talented fighters with their fists, and capable of adapting many different styles for their punches. Choose one weapon group except for Bows, and the Scrapper is able to use Weapon Techniques for that weapon group for their punches (but not other forms of unarmed attacks). Every two times Scrapper is taken after the first, choose a new weapon group.
Bloody and Battered: Scrappers when under half their maximum Hit Points are immune to one of the following status conditions; Fear, Illness, Pain, Confused, Dazed, Staggered, Stunned, or Unconsciousness. Every time Scrapper is chosen after the first, choose a new status condition. Immunity to Unconsciousness doesn't stop falling unconscious due to damage, only sleep effects.