For hiding from others.
Ability Score(s): Agility + Common Sense
Usage: Hiding is used for sneaking, and usually done as an opposed test versus an opponent's Sight or other perception-like skills.
Obstacles and camouflage offers bonuses to Hide (up to the GM's discretion), but usually it is between a +5 and a +20. Staying still grants an additional +5. Moving however is a -15 penalty to Hide.
This can also be used to hide objects from sight, using a similar roll of Hide vs. an opponent's Sight.