You've been infected by a strange parasite, eating away at you and incorporating you into the Hive.
Prerequisite(s): Health 4+
Hive Mind: Your mind is taken to the Hive's instructions; you gain a +2 bonus to Mental Defense. Once per encounter you can cause an opponent making an attack versus your Mental Defense roll twice and take the worse result. If you use this, you lose the +2 bonus to Mental Defense for the rest of the encounter.
Carapace: You possess Defense Points all across your body, using 4 x your Health. You lose your ability to wear armor due to this carapace.
Acid Blood: If an opponent deals slashing or piercing damage to you, everyone adjacent to you has an attack made against them and on a successful hit they take 2d4 acid damage. This attack is equal to Health + Stamina and is made against Bodily Defense. This ability can be taken multiple times, increasing the acid damage by 1d4 and the attack bonus by +1 (to a maximum of 10d4 acid damage, and a +8 attack bonus).
Hivespeak: You can use the Hive to speak for you across long distances. You can have a swarm move out up to 8 squares for you, and speak for you. It speaks in a buzzing-like accent, and is unable to take actions such as casting spells but can be used for other word-dependent abilities (like Intimidate).
Mindstatic: In a 4 square radius surrounding you, an emanation of psychic static disrupts the mental faculties of those capable of reading minds. Those within the radius are unable to use telepathy or mind reading, including yourself or your allies.