Knowledgeable individuals undertake the task of investigations for the purpose of discovering crimes or helping clients find info.
Prerequisite(s): Must have taken Investigator at least once.
Intellectual Pursuits: You are highly trained in knowledgeable pursuits, and when rolling any Knowledge skill you don't already possess you roll as if you're Apprentice rank, not Untrained. The skills are still considered Untrained rank for purposes such as Exchanges, but not for Assisted rolls.
Push the Mind: If you succeed on a Knowledge skill, your next Knowledge skill you roll adds a +1d6 as an additional bonus to the check. This continues for each Knowledge skill you pass to a maximum number of d6 equal to your Reason or Intuition (whichever is higher). If you reach the maximum number of d6s, this counter resets.