A less formalized and more down and dirty form of wrestling, Brawling involves any and all techniques which could lead to victory.
Ability Score(s): Power
Usage: Brawling can be used for unarmed attack rolls, throwing fists and kicks at opponents as well as any other forms of attacks one can make with their body and only their body. This includes "Natural Weapons" such as Bite attacks.
Unarmed strikes deal damage based on which type of unarmed strike is being made if you make them using Brawling, otherwise they deal their base damage (1d4 bludgeoning) regardless of which body part you use.
The following are unarmed attacks you can make with the Brawling skill. Each attack has different special effects, and deals different amounts of damage. Unarmed Attacks made with Brawling emphasize damage first and foremost, and putting the opponent off-guard.
Punches deal 1d8 points of bludgeoning damage and possess the Off-Hand weapon qualities. Off-Hand only applies on every other punch attack (the first is normal, second is off-hand, third is normal, fourth is off-hand, and so on).
Kicks deal 2d8 points of bludgeoning damage and possess Savage and Pummeling.
Head-Butts deal 1d6 points of bludgeoning damage and inflicts the Staggered and Dazed status effects at Low Intensity to both you and the target; yours lasts 1 round while the target's lasts 1d4+1+ your Power rounds.
Tackles deal 3d10 points of bludgeoning damage and inflicts the Staggered status effect at Low Intensity to the opponent. Both you and the opponent are knocked prone if your attack hits.