Used for making or repairing shoes.
Ability Score(s): Common Sense
Usage: Putting shoes together from various materials (a combination of leather or fur typically) and these shoes help protect the feet from small pebbles and mud. Shoes last for a number of months equal to your Cobbling check divided by 10 and rounded down (minimum of 1 day if you fail the standard Cobbling check, a DC of 15).
It is used as an occupational skill and thus is either used to craft the desired good or attempt to make your wage with it. For each day you spend in a month working your profession, you make a DC 26 (+2 per additional day) check and for each success you have you increase your wage by 10%. Failures reduce your additional wages by 10% (to a minimum of 0% new wages or no increase to your wage). Typically a moderately successful character makes an additional 25% to 60% of their wage in additional money.
Cobbling a pair of shoes for 1 hour yields 1d6 pairs of shoes if you succeed at a DC 20 check. For every 5 you beat the DC by you increase the amount of pairs of shoes by 1d6+1.