You've been trained in the utilization of two weapons at the same time, allowing you to more effectively fight with both.
Two-Weapon Flourish: Reduce the Two-Weapon Fighting penalty for your main hand and off-hand by 1. This can be taken multiple times to a maximum penalty reduction of 8 (effectively a -0 main hand, -2 off-hand).
Defensive Flurry: If you've attacked on your turn with Two-Weapon Fighting you receive a +5 bonus to Physical Defense so long as there is only one opponent adjacent to you.
Nimble Swings: You can spend 4 Integrity from both weapons before attacking in order to not suffer the penalties for two-weapon fighting for this round.
Rending Flourish (Simple Technique): For each attack you've made when Two-Weapon Fighting you deal +1d6 additional points of damage on your next attack this turn. For example your second attack has +1d6, third has +2d6, and so on. You can spend 4 Stamina instead to increase the dice from d6 to d8 instead.
Rapid Flurry (Simple Technique): You can spend 8 Stamina in order to make an attack with your main hand and off-hand against an adjacent opponent while outside of your turn.