Berserkers who have chosen to forgo the benefits of the mind for the benefits of the flesh, becoming animalistic in their rage.
Must have taken Berserker at least once, must have taken Altered Frenzy from the Rage and Hatred talent tree
Ferocious Animal increase these skills;
+1 Rank to Brawling, Weapon (one type), Intimidate, Heavy Lifting, and Push/Pull.
Ferocious Animal don't receive any special equipment.
Ferocious Animal do not increase their wage.
Ferocious Animal and costs 7 TP in order to take it as a Promotion to the Berserker.
Ferocious Animal also do well when combined with any Warrior occupations.
Barbaric Rage: You no longer need to consume psychedelic mushrooms to enter your Altered Frenzy, however when entering this state without the use of the mushrooms you do not receive the immunity to mind-affecting effects, and halve the penalty to your Defenses.
Brawn over Brains: Upon first taking the Ferocious Animal, you increase your Physique and Dexterity by 1 and decrease Intellect and Wisdom by 1. This increase grants a point to spend among the sub-attributes as normal, however the decrease doesn't lower any of the Intellect or Wisdom sub-attributes unless they exceed their new parent attribute (thus, if you had a Reason of 5 and your Intellect is dropped from 5 to 4, you would reduce Reason to 4 to reflect this). This change is permanent, even if you'd somehow lose this promotion.
Every additional time you take Ferocious Animal past the first time you can choose to increase a single Physique or Dexterity sub-ability score at the sacrifice of 1 point in one of your Intellect or Wisdom sub-attributes. This cannot lower your sub-attributes below 1, or increase your sub-attributes beyond your stat's maximum.