Those who possess the blood of dragons in one way or another, Dracomen include various "sub-dragon" species.
Dracomen Stat Line-Up:
Physique: 9
Dexterity: 7
Intellect: 9
Wisdom: 7
Charisma: 8
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Creature Type: Humanoid (Reptilian)
Age Categories: 10-40 Years (Young), 40-110 Years (Adult), 111-229 Years (Old).
Maximum Age: 230 + 4d4 Years
Darkvision: Dracomen can see in Darkness just as well as daylight.
Also known in their native tongue as "Lizassi", these draconic-looking beings are tough and often found in forests and swamps such as the Amazon.
Physical Description
Lizardmen are muscular and stand around 6'9'', the intimidation factor of their height only increased by the denseness of their scales. These scales are often green or a deep brown, tapering off into lighter colors at the ends of their hands, feet, and muzzle. Lizardmen also possess a few different eye colors including yellow, orange, and blue. Their bulky tail drags against the ground as they walk, leaving a dragging impression in the ground wherever they go.
Personality
Due to living isolated from others, Lizardmen are much more tribal than other Dracomen, favoring simpler huts and living a hunter-gatherer lifestyle by choice rather than by necessity. Their tribes are very close-knit, and protecting one another from the outside world's negative influences are a common theme among all Lizardmen, even those who are more curious than apprehensive about the outside world approach it with a great deal of caution and suspicion.
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Lizardmen Stats
Ability Bonus: Lizardmen receive a +1 to Stamina and Health.
Tough Scales: Lizardmen receive a natural 10 DP to all body parts. This doesn't apply if they are wearing armor, if it would be higher than their natural DP.
Primitive: Lizardmen cannot become Trained in weapons outside of Simple and Hammer, but they gain Weapon (Simple) and Brawling at Trained Rank if they didn't possess them already. In addition, they receive a +5 bonus on Brawling checks.
Base HP: 17
Size: Medium
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken
Smaller descendants to dragons, Kobolds are nomads among Europe going from space to space and never tying themselves down to one region.
Physical Description
Small in stature and nimble on their feet, Kobolds look like bipedal miniature dragons who are constantly snarling or sneering at others. Their scales range in many colors, often matching the colored scales of a dragon (with red and green kobolds being the most common). Their serpentine eyes are usually a shade of orangish yellow, the single slit-like pupil staring out. Their tails are also incredibly thin and flexible, its coloration often being darker to the rest of the Kobold's body.
Personality
Kobolds have varied personalities, however their appearances make them look like they're perpetually annoyed due to the slight snarl and curved brows they have. This stereotype has led to other species creating the phrase "grumpy as a kobold on payday", emphasizing their looks of disinterest and distaste even in the most beneficial of circumstances, its meaning being akin to "biting the hand who feeds you" albeit the nuance is more regarding a lack of gratefulness. Kobolds however don't appreciate being associated with pointless contempt.
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Kobold Stats
Ability Bonus: Kobolds receive a +1 to Agility and Precision.
Trapsmith: Kobolds receive a +5 bonus to Trapping and Fishing.
Natural Miner: Kobolds receive Weapon (Simple) at Trained rank if they didn't possess it already, and receive a +2 bonus to attack and damage when wielding a Pickaxe.
Base HP: 12
Size: Small
Speed: 4 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken
Draconic humanoids fueled by arcane magic, the Drakken are prideful beings who believe in the Rule of One; a semi-religious sect where a single full-blooded dragon controls the state of affairs, acting as both Archbishop and King/Queen.
Physical Description
Drakken are stubby and fatter draconic beings who grow a hair-like filament on their faces resembling that of human scholars and nobles. Their scales come in a variety of colors with their filaments being a similar but different shade than their skin in order to make sure it doesn't all blend in. In addition, Drakken barely possess any tail, stand around 5'4'' with wide shoulders which they try to show off to others to impress them.
Personality
Though rough like other Dracomen, the Drakken are filled with personality and character - believing dragons are superior to other beings, even other Dracomen. This superiority complex leads them to conflict with people of other species easily, even if they would otherwise get along well with the individual, their pompousness is often a major turn-off.
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Drakken Stats
Ability Bonus: Drakken receive a +1 to Stamina and Rhetoric.
Blood of the Dragon: Drakken are capable of casting the following spell using their MP;
Name: Dragon's Breath (6 MP cost, 2 Stamina cost)
Damage: 1d10 x Rhetoric, Fire Damage
Range: 4 square cone, centered on you
Attack: Use Rhetoric for magical to-hit
Draconic Grace: Drakken receive a +5 bonus on Social skill checks against Dragons and Dracomen.
Base HP: 16
Size: Medium
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken
Ferocious and hateful lizardmen who chose to dwell underground as opposed to within swamplands. They are stocky and tall, yet still only around the size of a human. Unlike lizardmen, they possess deadly barbs along their spine.
Physical Description
Cave-dwelling lizard-like humanoids who stand 5'8'' on average and possessing smooth skin akin to a gecko as opposed to a crocodile, their arrow-shaped heads have earned them the nickname "Dart Drakes", much to their chagrin. Their scales are often a shade of black, gray, or shades of brown from dark brown to tan.
Personality
Distrustful of the outside world, even more so than other xenophobic Dracomen, the Uralog are known for their viciousness in how they pursue this distrust, impaling trespassers on long wooden poles or enacting the Norse Blood Eagle method of execution. These brutal and vicious methods of slaughter are used as a warning sign for travelers to stay away, hoping the brutality will help get the point across - they don't want outsiders near them.
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Uralog Stats
Ability Bonus: Uralog receive a +1 to Power and Stamina.
Barbed Spines: Uralog deal damage each round to foes attempting to grapple them, this damage being equal to 1d8 + their Power attribute.
Intense Xenophobia: Uralog suffer a -10 to Diplomacy checks with non-Uralog, however they receive a +2 bonus to hit and damage against non-Uralog, and this bonus is doubled if the opponent has damaged the Uralog or one of their allies.
Base HP: 15
Size: Medium
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken
Fearsome bipedal snake-like beings, Skastakii often worship and revere the more snake-like draconic beings such as wyverns and naga.
Physical Description
Standing unusually tall at 7'4'' and with extremely slender limbs, the Skastakii have red piercing eyes and lack any visible pupils. Unlike snakes Skastakii possess both arms and legs however these unusual arms and legs have long spindly nails that make holding and gripping with the hands difficult, and makes finding footwear nearly impossible for them. Most Skastakii have ivory or aqua blue scales.
Personality
Skastakii are unusual beings with alien attitudes, revering the moon and rivers together as one.
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Skastakii Stats
Ability Bonus: Skastakii receive a +1 to Agility and Reaction.
Snapping Jaw: Skastakii receive a bite attack which deals 2d4 piercing damage and on a successful hit will poison enemies. This poison is another attack roll versus Bodily Defense, and on a successful hit the opponent is inflicted with Pain or Illness (Skastakii's choice) at Low Intensity for 1 round.
Venom Immunity: Skastakii are immune to poison and diseases if the disease would be inflicted by another creature's attacks (such as rabies).
Base HP: 13
Size: Medium
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken
Small amphibian frog-like beings who walk with a spring in their step.
Physical Description
froggy
Personality
frog
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Froglinn Stats
Ability Bonus: Froglinn receive a +1 to Agility and Reaction.
Prehensile Tongue: Froglinns can use their tongue as a third hand - although they are unable to use this tongue for attacking or extremely dexterous tasks (such as Lockpicking).
Springing Step: Froglinn receive a +10 bonus to Jump checks.
Base HP: 11
Size: Small
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Froggur (mutually intelligible with Drakken)
Chameleon
Physical Description
Chameleon
Personality
Chameleon
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Chameleon Stats
Ability Bonus: Chameleo receive a +1 to Reaction and Beauty.
Camouflaging: Chameleos receive a +10 bonus to Hide, and are capable of forgoing this bonus in order to be able to hide in plain sight.
Chameleon Sign Language: Using their ability to camouflage themselves for another purpose, Chameleos can communicate with one another without using words - only the looks on their face and the choice of colors. This "language" is a form of sign language despite not needing hands to perform.
Sticky Tongue: Chameleos can use their tongue by spending 5 Stamina in order to grab an object within 3 squares of them and bring it to their hand. This allows them to use the Interact with Scenery action in combat without being close to the object in question.
Base HP: 12
Size: Small
Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Climb Speed: 6 sq. + (1/2 of Agility + 1/2 of Reaction)
Native Language: Drakken, Chameleon Sign Language (see above)