Sword and shield fighting is a common form of swordplay used by some practitioners of the blade.
Shield Bash (Shield Technique): Your Shield Bash attacks you can make with your shield are counted as having the Off-Hand special quality.
Knock Weapon (Shield Technique): After a successful parry you can make an attack roll with your shield, and on a successful hit they are disarmed of the weapon they were attacking with as if you had used Disarm.
Flourishing Attack: On a missed attack roll against opponents, you can move a single square without spending your movement. You must, however, end your movement in an adjacent square to the enemy.
Defensive Positioning: If you have not attacked on your turn and you are wielding a sword and shield, you receive a +2 bonus to Physical Defense. If you did not move this turn either, this is instead a +5 bonus to Physical Defense.
Pushback Strike (Shield Technique): You can spend 2 Stamina after attacking with a sword to make an additional attack with your shield. On a successful hit the opponent is pushed 1 square back per point of Power you possess and receives a -5 to Physical Defense for 1 round per square traveled. If the opponent would impact a solid barrier with this push (such as a wall) they instead take 2d6 bludgeoning damage to the body for