Tailoring clothing of all kinds.
Ability Score(s): Precision
Usage: This is used to make clothing out of cloth and fabrics, as well as making small shawls and dresses.
It is used as an occupational skill and thus is either used to craft the desired good or attempt to make your wage with it. For each day you spend in a month working your profession, you make a DC 26 (+2 per additional day) check and for each success you have you increase your wage by 10%. Failures reduce your additional wages by 10% (to a minimum of 0% new wages or no increase to your wage). Typically a moderately successful character makes an additional 25% to 60% of their wage in additional money.
Tailoring clothes for 1 hour yields 1d6 pairs of clothes if you succeed at a DC 20 check. For every 5 you beat the DC by you increase the amount of clothes by 1d6+1.