(Reversible)
Necromantic [resurrection]
Level Cleric 7
Components V, S, M (DF)
Casting Time 10 rounds
Range Touch
Area of Effect One humanoid
Duration Instantaneous
Save None
This spell will restores life to a dead humanoid.
When cast and (at least) a small piece of bone from a dead humanoid's body (or the body containing a small piece of bone) is touched:
The recipient must make a Resurrect save or the resurrection attempt fails.
The recipient is restored to life.
The recipient loses 1 point of Constitution permanently.
The recipient is restored to life at full health (undamaged) and as if having rested for 24 hours.
If cast on a corporeal undead that meets all requirements for the spell, the creature will be restored to life (losing all undead abilities but possibly gaining class level abilities).
Experience Considerations
See Death.
Other Considerations
When the spell is cast, the caster ages 3 years. Creatures not immortal (immune to aging effects) must make a System Save or die immediately (the caster will not fall into a coma).
Assuming the caster makes the System Save, they will be exhausted until they rest at least 24 hours of bed rest per hit die of the creature resurrected.
Limitations
Only creatures with souls, including humans, dwarves, gnomes, halflings and half-elves can be resurrected with this spell (including those that are undead).
The caster can only use this spell on a creature that has been dead for 10 years per caster level.
Humanoids without a Constitution score can only be raised/resurrected a maximum of 10 times. Humanoids with a Constitution score can only be raised/resurrected a maximum of once per orginal point of Constitution.
The spell requires at least a small bit of bone for the target's body including a single tooth. Flesh, nail clippings, hair, etc. will not allow the creature to be resurrected.
Necromantic [death]
Level Cleric 7
Components V, S, M (DF)
Casting Time 10 rounds
Range Touch
Area of Effect One creature
Duration Instantaneous
Save vs. Poison (save negates)
This spell destroys a living creature utterly, leaving only dust.
The target must save vs. Poison (death) or die immediately (save negates). The target's body is consumed in an unholy energy that leaves only dust. The target's gear is left unharmed.
Other Considerations
When the spell is cast, the caster ages 3 years. Creatures not immortal (immune to aging effects) must make a System Save or die immediately (the caster will not fall into a coma).
Assuming the caster makes the System Save, they will be exhausted until they rest at least 24 hours of bed rest per hit die of the creature destroyed.
Limitations
Only creatures with souls, including humans, dwarves, gnomes, halflings and half-elves can be destroyed with this spell.
Performance Rating Notes. Evil clerics using resurrection will gain a performance rating mark. Unless the GM rules otherwise, Good clerics attempting to cast destruction will fail the casting of the spell and lose all powers until atonement occurs.