(Reversible)
Conjuration/Summoning [blessing]
Level Cleric 4
Components V, S, M-DF
Casting Time 4 segments
Range Touch
Area of Effect One creature
Duration 10 rounds per caster level or until discharged
Save None
This spell gives the recipient another chance at Fate.
For the duration of the spell, the recipient may perform one of each of the following as an immediate action just after a roll is made:
Re-roll a single attack roll.
Re-roll a single saving throw.
Re-roll a single damage roll.
The rolls may include multiple dice. For example, if the recipient rolls 5d6 for damage (from a spell), the entire 5d6 may be rerolled. Once all three re-rolls have been used, the spell is discharged.
Material Components. A full vial of holy water which is consumed during the casting. Somatic movement during casting time includes the retrieval and opening, pouring, closing, then stowing of the vial. Cost/Scarcity. 25 g.p. per vial/Uncommon.
Known Substitutions. None.
Conjuration/Summoning [curse]
Level Cleric 4
Components V, S, M-DF
Casting Time 4 segments
Range 60-ft.
Area of Effect One creature
Duration 1 round per caster level or until discharged
Save vs Spell (save negates)
This spell curses the target to try Fate again for a worse result.
For the duration of the spell, the caster can use an immediate action to cause the target to make a re-roll, just after a roll is made for one of each of the following rolls (ie. up to three re-rolls, each of a different type):
Re-roll a single attack roll.
Re-roll a single saving throw.
Re-roll a single damage roll.
The rolls may include multiple dice. For example, if the recipient rolls 5d6 for damage (from a spell), the entire 5d6 must be rerolled. Once all three re-rolls have been used, the spell is discharged.
Material Components. A full vial of unholy water which is consumed during the casting. Somatic movement during casting time includes the retrieval and opening, pouring, closing, then stowing of the vial. Cost/Scarcity. 25 g.p. per vial/Uncommon.
Known Substitutions. None.
Performance Rating Notes. Good clerics using curse of apathy and Evil clerics using blessing of fervor will gain a performance rating mark.