Abjuration [fire]
Level Druid 3
Components V, S, M
Casting Time 5 segments
Range Touch
Area of Effect One creature
Duration 10 rounds per caster level or until discharged
Save nil
The target is protected from normal and magical fire effects.
The recipient is immune to the heat effects of mundane fires or mundane molten liquids (even lava).
All gear carried or worn by the recipient is likewise protected.
If the recipient is the caster. The recipient gains a +4 bonus to saving throws involving magical or supernatural fires or heat. Any damage incurred will be absorbed by the spell for up to 12 points of damage per caster level.
If the recipient is another creature. The recipient gains a +4 bonus to saving throws involving magical or supernatural fires or heat. Any damage incurred is reduced by half. If the wearer misses a save versus a fire effect, the wearer's equipment will not be required to make saving throws unless the save was a natural 1 (per the GM, certain situations will destroy equipment regardless of the save).
Limitations
While the spell protects against breathing super-heated air, side-effects of fires such as smoke and/or the blocking of vision due to light or smoke affect the recipient normally.
Material Components. Mistletoe.
Known Substitutions. Standard effects for the use of mistletoe substitutions.