Animal Friendship
Detect Magic
Detect Snares & Pits
Endure Elements
Entangle
Faerie Fire
Invisibility, to Animals
Locate Animals
Magic Stone
Pass without Trace
Predict Weather
Purify Water (R)
Shillelagh
Speak with Animals
Barkskin
Charm Person or Mammal
Create Water
Cure Wounds, Light (R)
Feign Death
Fire Trap
Flame Blade
Goodberry (R)
Heat Metal (R)
Locate Plants
Obscurement
Produce Flame (R)
Trip
Warp Wood
Call Insects
Call Lightning
Cure Disease (R)
Hold Animal
Magic Fang
Meld Into Stone
Neutralize Poison (R)
Plant Growth
Protection from Fire
Pyrotechnics
Snare
Stone Shape
Tree
Water Breathing (R)
Call Animals I
Call Woodland Beings
Cure Wounds, Serious (R)
Dispel Magic
Hallucinatory Forest (R)
Hold Plant
Plant Door
Protection from Lightning
Repel Insects
Speak with Plants
Spikes
Thorns
Animal Growth (R)
Anti-plant Shell
Call Animals II
Commune with Nature
Control Winds
Insect Plague
Pass Plant
Sticks to Snakes (R)
Transmute Rock to Mud (R)
Wall of Fire
Anti-animal Shell
Call Animals III
Conjure Elemental, Fire (R)
Cure Wounds, Critical (R)
Feeblemind
Fire Seeds
Transport via Plants
Turn Wood
Wall of Thorns
Weather Summoning
Animate Rock
Chariot of Flame
Confusion
Conjure Elemental, Earth (R)
Control Weather
Creeping Doom
Finger of Death
Fire Storm (R)
Reincarnation
Transmute Metal to Wood
Spells noted with a "(R)" may also be cast with a reverse effect.