[enchantment/charm]
Caster Level 12
Range See description
Area of Effect See description
Duration See description
Save See description
Aura Strong/Moderate
Class Requirement none
Encumbrance none
Charges 20 (2d10)
XP Value/GP Value 5,500/27,000 g.p.
This ring gives the wearer the effect of a high Charisma with respect to humanoids and the ability to charm humanoids.
Once donned, the ring communicates it's abilities to the wearer.
When donned, the wearer will gain a +35% Charisma bonus to Encounter Reaction checks with humanoids. This does not stack with any current Charisma bonus.
The wearer can use the following abilities each once per day:
Mass Charm. 1/day [invocation; charm] (declared; major, 3 segments) The wearer can cast the spell, mass charm, as an invocation (caster level 12; this is an exception to the standard rule). Creatures targeted must make a Wisdom save vs. Wand or become charmed (save negates). Each time this power is invoked, the ring loses 1 charge.
Suggestion. 1/day [invocation; charm, language-dependent] (declared; major, 3 segments) The wearer can cast the spell, suggestion, targeting a humanoid (creature type) only, as an invocation (caster level 12). The creature targeted must make a Wisdom save vs. Wand or become subject to the suggestion (save negates). Each time this power is invoked, the ring loses 1 charge.
Charges. Each ring will have 2d10 charges when found. When the charges are used, the ring turns to dust. The ring cannot be recharged.