[enchantment/charm; mind-affecting, paralysis]
Caster Level 6
Range 60-ft.
Area of Effect One creature
Duration 5d4 rounds
Save Wisdom vs. Poison (save negates)
Aura Strong/Moderate
Class Requirement Magic-user or illusionist.
Encumbrance none
Charges 100 (1d100)
XP Value/GP Value 3,500 XP/25,000 g.p.
This wand will paralyze creatures affected by it.
Paralysis. [invocation] (declared; major; 2 segments) When the appropriate command word for the function is verbalized and the ability is invoked, the wand will employ an effect similar to the spell, hold monster, on the target creature. The target must make a Wisdom save vs. Poison or become paralyzed (held) for the duration (save negates). Each use consumes 1 charge.
Charges. Wands of this type will have 1d100 charges when found. The wand can be recharged by using an enchant an item ritual.