My name is Kylie Marie Penullar. I am graduate from Kapolei High School from the Graphics Academy. My creative journey kind of fell into my lap as I got settled into college life. Connections with a fascination in Japanese culture lead to me participating in a Manga Textbook project led by Minori-sensei to make Hawaii based manga for Japanese learning textbooks around the island. I also volunteered with my old elementary teacher's photobooth business going on site to help with photography and graphic templates for some of the events. Then of course the pandemic happened and I ended up making a comic of my own. I will be graduating with my BA in Creative Media with a concentration in General Creative Media. If I was an artist tool, I would be cord. A connection between traditional and digital arts as well as a connection between the people who have given me the opportunity to create the things I have created.
The idea of collective identity being used as a basis of media is not new to the creative media field. Identity alone is based on social interaction with other self identities and together these identities create the Collective. In media, collective identity is referenced greatly especially so in animations based on factors such as location, time, and economical status. With animation in particular focusing on animated movies, western cartoons, and Japanese anime one could implicate the idea of collective identity to figure out what events such shows may be based on. For example, Americans faced the Great Depression which led the people to rely on forms of entertainment to cope. Cartoons of this era like Tom and Jerry and Betty Boop provided entertainment in slap-stick comedy and carefree leisures of life but also brought about change with reformnet of violence and explicit topics presented. Now in current media, these same shows have changed to represent these reforments. In Japan there is something similar with animation occurring based around the economic bubble formed after World War II. From the heights of economical power in City Hunter to the bubble burst in Akira and the aftermath of escapism in Attack on Titan. In contrast to all of this animation made in these times would also be made just for the sake of doing so or simply an entertainment piece using other works as inspiration rather than focusing specifically on the collective identity of the time. Overall, many notable animations draw inspiration from current events and in turn animation is also being used to help grow collective identity which will in turn inspire the next set of animated works.
The concept of creativity has come a long way. The Old Greeks would call those creative forces muses, other religions referred to them as God. Today people still mostly treat creativity as an aha moment outside the area of influence. However, just by looking at the creative process one can tell, that creativity and creative work is more than just that one "Aha-Moment" (insight). It is clear that generating ideas demands planning and preparation, identifying something of interest like a problem, an opportunity or a challenge, doing research. This then leads to thinking of a solution, allowing time to incubate and iterations before arriving at something “complete.” Students learn that hard work is what makes their ideas come to life and sticktuiveness is what helps them get better.