My name is Saianne Williams. I graduated from Waianae High school and college in 2021. I transferred in from The leeward community college Waianae moku Campus where I received my associates, as a part of my high schools largest Early college cohort. If I could any artistʻs tool, I would be the pencil case. I have many skills within my toolset and I'm helpful in any project.
Crowdfunding is an increasingly popular alternative for indie game developers, offering financing, communication, and engagement opportunities. This paper explores its resurgence in the financial market, examining various types, benefits, risks, and its impact on innovation. Through a review of academic articles, journals, and case studies, the research highlights how crowdfunding influences traditional funding methods and supports game development, showing its significant and ongoing positive impact.
The concept of creativity has come a long way. The Old Greeks would call those creative forces muses, other religions referred to them as God. Today people still mostly treat creativity as an aha moment outside the area of influence. However, just by looking at the creative process one can tell, that creativity and creative work is more than just that one "Aha-Moment" (insight). It is clear that generating ideas demands planning and preparation, identifying something of interest like a problem, an opportunity or a challenge, doing research. This then leads to thinking of a solution, allowing time to incubate and iterations before arriving at something “complete.” Students learn that hard work is what makes their ideas come to life and sticktuiveness is what helps them get better.
Saianne's capstone project is a beta game that serves as a self-study on the life of an indie developer. Designed to emulate the real-world priorities and challenges faced in indie game development, this project reflects her deep dive into creating a game to be crowdfunded as a transformative tool for creators.
Saianne's beta game is a practical demonstration of her research, showcasing the interplay between priorities and resource management in game development, while shedding light on the broader potential of crowdfunding to shape the indie game industry
To play: https://saianne.itch.io/priorities-capstone