Magic Armor & Shields

In the world of Tellene, magic armor protects the wearer to a greater extent than nonmagical armor. Magic armor bonuses are enhancement bonuses, they begin at +1 and never rise above +5, they do stack with regular armor bonuses (and with shield and magic shield enhancement bonuses). All magic armor is also no less then sovereign in qaulity, but are generally masterwork.

In addition to an enhancement bonus, armor may have special abilities and powers. Special abilities and Powers usually count as additional bonuses for determining the market value of an item, but do not improve AC. A suit of armor cannot have an effective bonus higher than +10. A suit of armor with a special ability or power must have at least a +1 enhancement bonus.

Armor is always created so that even if the type of armor comes with boots or gauntlets, these pieces can be switched for other magic boots or gauntlets.